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67 lines
2.0 KiB
Rust
67 lines
2.0 KiB
Rust
#![windows_subsystem = "windows"]
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mod install_flags;
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mod install_form;
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#[cfg(windows)]
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#[path = "installer_windows.rs"]
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mod installer;
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#[cfg(not(windows))]
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#[path = "installer_linux.rs"]
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mod installer;
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use install_form::{InstallForm, HEIGHT, WIDTH};
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use clean_flash_ui::renderer::Renderer;
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use minifb::{Key, MouseButton, MouseMode, Window, WindowOptions};
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fn main() {
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let title = format!(
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"Clean Flash Player {} Installer",
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clean_flash_common::update_checker::FLASH_VERSION
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);
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// Query DPI before creating any window. The manifest already marks the process
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// as per-monitor v2 DPI aware, so GetDpiForSystem returns the real hardware DPI.
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let scale = clean_flash_ui::get_dpi_scale();
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let phys_w = (WIDTH as f32 * scale).round() as usize;
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let phys_h = (HEIGHT as f32 * scale).round() as usize;
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let mut window = Window::new(
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&title,
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phys_w,
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phys_h,
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WindowOptions {
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resize: false,
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..WindowOptions::default()
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},
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)
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.expect("Failed to create window");
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// Set window icon from the resource embedded by build.rs.
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clean_flash_ui::set_window_icon(&window);
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// Cap at ~24 fps.
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window.set_target_fps(24);
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// Renderer operates at physical resolution; the form layout is scaled accordingly.
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let mut renderer = Renderer::new(phys_w, phys_h);
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let mut form = InstallForm::new(scale);
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while window.is_open() && !window.is_key_down(Key::Escape)
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&& !(window.is_key_down(Key::F4)
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&& (window.is_key_down(Key::LeftAlt) || window.is_key_down(Key::RightAlt)))
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{
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let (mx, my) = window
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.get_mouse_pos(MouseMode::Clamp)
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.unwrap_or((0.0, 0.0));
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let mouse_down = window.get_mouse_down(MouseButton::Left);
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form.update_and_draw(&mut renderer, mx as i32, my as i32, mouse_down);
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window
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.update_with_buffer(&renderer.buffer, phys_w, phys_h)
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.expect("Failed to update window buffer");
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}
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}
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