cleanflash: Update to 34.0.0.267 and switch to .NET Core SDK building

This commit is contained in:
Disyer
2022-08-03 03:40:14 +03:00
parent 420aa8ac66
commit 4591cb2e54
21 changed files with 109 additions and 628 deletions
+14 -69
View File
@@ -1,35 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D00F629B-455A-42DE-B2FA-A3759A3095AE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CleanFlashCommon</RootNamespace>
<AssemblyName>CleanFlashCommon</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
</PropertyGroup>
<PropertyGroup>
<TargetFrameworks>net40</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -43,46 +21,13 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ExitedProcess.cs" />
<Compile Include="FileUtil.cs" />
<Compile Include="GradientButton.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="HandleUtil.cs" />
<Compile Include="ImageCheckBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="ImageCheckBox.Designer.cs">
<DependentUpon>ImageCheckBox.cs</DependentUpon>
</Compile>
<Compile Include="InstallException.cs" />
<Compile Include="IProgressForm.cs" />
<Compile Include="ProcessUtils.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="RedirectionManager.cs" />
<Compile Include="RegistryManager.cs" />
<Compile Include="SmoothProgressBar.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="SystemInfo.cs" />
<Compile Include="Uninstaller.cs" />
<Compile Include="UpdateChecker.cs" />
<Compile Include="WinAPI.cs" />
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies.net40" Version="1.0.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="flashLogo.png" />
<Content Include="icon.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
</PropertyGroup>
</Project>