// SpecTerrainCommand.h #ifndef _SPECTERRAINCOMMAND_h #define _SPECTERRAINCOMMAND_h #if defined(ARDUINO) && ARDUINO >= 100 #include "arduino.h" #else #include "WProgram.h" #endif #include "CommandEncoder.h" class SpecTerrainCommand : private CommandEncoder { public: enum class Status { Passed_AtoB = 0x31, Passed_BtoA = 0x32, NotPass = 0x33, Unknown = 0xFF }; public: SpecTerrainCommand(); public: byte* CMD_QueryStatus(); public: bool IsSpecTerrainCommand(byte* cmd); Status ReadStatus(byte* cmd); }; #endif