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#pragma once
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#include <map>
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#include <string>
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#include "Export.h"
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class UNSWSC_DLL_EXPORT DataTransfer
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{
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private:
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std::string temp_root;
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std::map<std::string, bool> files;
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public:
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DataTransfer(const std::string& tr = "");
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public:
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void Init(const std::string& tr);
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bool ItemExist(const std::string& file);
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bool InsertItem(const std::string& file);
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bool RemoveItem(const std::string& file);
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bool ItemValidate(const std::string& file);
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void DeactivateItem(const std::string& file);
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bool CopyItemTo(const std::string& file, const std::string& dest_path);
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bool CopyItemAS(const std::string& file, const std::string& dest);
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public:
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bool RemoveAllCacheFiles();
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std::string MakePath(const std::string& file);
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};
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extern UNSWSC_DLL_EXPORT DataTransfer GlobalDataTransfer;
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#define GDT_INIT(__tr__) GlobalDataTransfer.Init(__tr__)
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#define GDT_ADDITEM(__file__) GlobalDataTransfer.InsertItem(__file__)
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#define GDT_DELETEITEM(__file__) GlobalDataTransfer.RemoveItem(__file__)
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#define GDT_ITEMEXIST(__file__) GlobalDataTransfer.ItemExist(__file__)
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#define GDT_ITEMVALIDATE(__file__) GlobalDataTransfer.ItemValidate(__file__)
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#define GDT_DEACTIVEITEM(__file__) GlobalDataTransfer.DeactivateItem(__file__)
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#define GDT_GETFULLPATH(__file__ ) GlobalDataTransfer.MakePath(__file__)
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#define GDT_CLEAR_ALL_CACHE() GlobalDataTransfer.RemoveAllCacheFiles()
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#define GDT_COPY_TO(__file__, __dest_path__) GlobalDataTransfer.CopyItemTo(__file__, __dest_path__)
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#define GDT_COPY_AS(__file__, __dest_path__) GlobalDataTransfer.CopyItemAS(__file__, __dest_path__)
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