Refine the connection close
This commit is contained in:
@@ -15,6 +15,7 @@ namespace webcc {
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class Body {
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public:
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Body() = default;
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virtual ~Body() = default;
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// Get the size in bytes of the body.
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+12
-14
@@ -21,12 +21,15 @@ Error Client::Request(RequestPtr request, bool connect) {
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// Response to HEAD could also have Content-Length.
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// Set this flag to skip the reading and parsing of the body.
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// The test against HttpBin.org shows that:
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// - If request.Accept-Encoding is "gzip, deflate", the response doesn't
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// - If request.Accept-Encoding is "gzip, deflate", the response won't
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// have Content-Length;
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// - If request.Accept-Encoding is "identity", the response do have
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// - If request.Accept-Encoding is "identity", the response will have
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// Content-Length.
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if (request->method() == methods::kHead) {
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response_parser_.set_ignroe_body(true);
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} else {
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// Reset in case the connection is persistent.
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response_parser_.set_ignroe_body(false);
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}
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if (connect) {
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@@ -38,7 +41,7 @@ Error Client::Request(RequestPtr request, bool connect) {
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}
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}
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WriteReqeust(request);
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WriteRequest(request);
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if (error_) {
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return error_;
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@@ -58,12 +61,7 @@ void Client::Close() {
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LOG_INFO("Close socket...");
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boost::system::error_code ec;
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socket_->Close(&ec);
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if (ec) {
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LOG_ERRO("Socket close error (%s).", ec.message().c_str());
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}
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socket_->Close();
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}
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void Client::Restart() {
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@@ -112,23 +110,23 @@ void Client::DoConnect(RequestPtr request, const std::string& default_port) {
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LOG_ERRO("Host resolve error (%s): %s, %s.", ec.message().c_str(),
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request->host().c_str(), port.c_str());
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error_.Set(Error::kResolveError, "Host resolve error");
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return;
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}
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LOG_VERB("Connect to server...");
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// Use sync API directly since we don't need timeout control.
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if (!socket_->Connect(request->host(), endpoints, &ec)) {
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LOG_ERRO("Socket connect error (%s).", ec.message().c_str());
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Close();
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// TODO: Handshake error
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if (!socket_->Connect(request->host(), endpoints)) {
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error_.Set(Error::kConnectError, "Endpoint connect error");
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Close();
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return;
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}
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LOG_VERB("Socket connected.");
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}
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void Client::WriteReqeust(RequestPtr request) {
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void Client::WriteRequest(RequestPtr request) {
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LOG_VERB("HTTP request:\n%s", request->Dump().c_str());
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// NOTE:
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+1
-1
@@ -65,7 +65,7 @@ private:
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void DoConnect(RequestPtr request, const std::string& default_port);
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void WriteReqeust(RequestPtr request);
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void WriteRequest(RequestPtr request);
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void ReadResponse();
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+14
-2
@@ -11,22 +11,34 @@ namespace webcc {
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// -----------------------------------------------------------------------------
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void Headers::Set(const std::string& key, const std::string& value) {
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bool Headers::Set(const std::string& key, const std::string& value) {
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if (value.empty()) {
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return false;
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}
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auto it = Find(key);
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if (it != headers_.end()) {
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it->second = value;
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} else {
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headers_.push_back({ key, value });
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}
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return true;
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}
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void Headers::Set(std::string&& key, std::string&& value) {
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bool Headers::Set(std::string&& key, std::string&& value) {
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if (value.empty()) {
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return false;
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}
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auto it = Find(key);
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if (it != headers_.end()) {
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it->second = std::move(value);
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} else {
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headers_.push_back({ std::move(key), std::move(value) });
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}
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return true;
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}
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bool Headers::Has(const std::string& key) const {
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+2
-2
@@ -28,9 +28,9 @@ public:
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return headers_;
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}
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void Set(const std::string& key, const std::string& value);
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bool Set(const std::string& key, const std::string& value);
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void Set(std::string&& key, std::string&& value);
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bool Set(std::string&& key, std::string&& value);
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bool Has(const std::string& key) const;
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+31
-30
@@ -27,21 +27,35 @@ void Connection::Start() {
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}
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void Connection::Close() {
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LOG_INFO("Shutdown socket...");
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// Initiate graceful connection closure.
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// Socket close VS. shutdown:
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// https://stackoverflow.com/questions/4160347/close-vs-shutdown-socket
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boost::system::error_code ec;
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socket_.shutdown(tcp::socket::shutdown_both, ec);
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if (ec) {
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LOG_WARN("Socket shutdown error (%s).", ec.message().c_str());
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ec.clear();
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// Don't return, try to close the socket anywhere.
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}
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LOG_INFO("Close socket...");
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boost::system::error_code ec;
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socket_.close(ec);
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if (ec) {
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LOG_ERRO("Socket close error (%s).", ec.message().c_str());
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}
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}
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void Connection::SendResponse(ResponsePtr response) {
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void Connection::SendResponse(ResponsePtr response, bool no_keep_alive) {
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assert(response);
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response_ = response;
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if (request_->IsConnectionKeepAlive()) {
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if (!no_keep_alive && request_->IsConnectionKeepAlive()) {
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response_->SetHeader(headers::kConnection, "Keep-Alive");
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} else {
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response_->SetHeader(headers::kConnection, "Close");
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@@ -52,7 +66,7 @@ void Connection::SendResponse(ResponsePtr response) {
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DoWrite();
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}
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void Connection::SendResponse(Status status) {
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void Connection::SendResponse(Status status, bool no_keep_alive) {
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auto response = std::make_shared<Response>(status);
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// According to the testing based on HTTPie (and Chrome), the `Content-Length`
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@@ -60,7 +74,7 @@ void Connection::SendResponse(Status status) {
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// is empty.
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response->SetBody(std::make_shared<Body>(), true);
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SendResponse(response);
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SendResponse(response, no_keep_alive);
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}
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void Connection::DoRead() {
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@@ -72,29 +86,31 @@ void Connection::DoRead() {
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void Connection::OnRead(boost::system::error_code ec, std::size_t length) {
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if (ec) {
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// TODO
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if (ec == boost::asio::error::eof) {
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LOG_WARN("Socket read EOF.");
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//} else if (ec == boost::asio::error::operation_aborted) {
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// LOG_WARN("Socket read aborted.");
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//} else if (ec == boost::asio::error::connection_aborted) {
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// LOG_WARN("Socket connection aborted.");
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LOG_WARN("Socket read EOF (%s).", ec.message().c_str());
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} else if (ec == boost::asio::error::operation_aborted) {
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// The socket of this connection has been closed.
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// This happens, e.g., when the server was stopped by a signal (Ctrl-C).
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LOG_WARN("Socket operation aborted (%s).", ec.message().c_str());
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} else {
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LOG_ERRO("Socket read error (%s).", ec.message().c_str());
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}
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// Don't try to send any response back.
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if (ec != boost::asio::error::operation_aborted) {
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pool_->Close(shared_from_this());
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}
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} // else: The socket of this connection has already been closed.
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return;
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}
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if (!request_parser_.Parse(buffer_.data(), length)) {
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// Bad request.
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// TODO: Always close the connection?
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LOG_ERRO("Failed to parse HTTP request.");
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SendResponse(Status::kBadRequest);
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// Send Bad Request (400) to the client and no Keep-Alive.
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SendResponse(Status::kBadRequest, true);
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// Close the socket connection.
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pool_->Close(shared_from_this());
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return;
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}
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@@ -163,7 +179,6 @@ void Connection::OnWriteOK() {
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LOG_INFO("Continue to read the next request...");
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Start();
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} else {
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Shutdown();
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pool_->Close(shared_from_this());
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}
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}
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@@ -176,18 +191,4 @@ void Connection::OnWriteError(boost::system::error_code ec) {
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}
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}
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// Socket close VS. shutdown:
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// https://stackoverflow.com/questions/4160347/close-vs-shutdown-socket
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void Connection::Shutdown() {
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LOG_INFO("Shutdown socket...");
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// Initiate graceful connection closure.
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boost::system::error_code ec;
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socket_.shutdown(tcp::socket::shutdown_both, ec);
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if (ec) {
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LOG_ERRO("Socket shutdown error (%s).", ec.message().c_str());
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}
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}
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} // namespace webcc
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+6
-5
@@ -38,10 +38,14 @@ public:
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void Close();
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// Send a response to the client.
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void SendResponse(ResponsePtr response);
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// `Connection` header will be set to "Close" if |no_keep_alive| is true no
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// matter whether the client asked for Keep-Alive or not.
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void SendResponse(ResponsePtr response, bool no_keep_alive = false);
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// Send a response with the given status and an empty body to the client.
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void SendResponse(Status status);
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// `Connection` header will be set to "Close" if |no_keep_alive| is true no
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// matter whether the client asked for Keep-Alive or not.
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void SendResponse(Status status, bool no_keep_alive = false);
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private:
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void DoRead();
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@@ -54,9 +58,6 @@ private:
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void OnWriteOK();
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void OnWriteError(boost::system::error_code ec);
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// Shutdown the socket.
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void Shutdown();
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// The socket for the connection.
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boost::asio::ip::tcp::socket socket_;
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@@ -17,11 +17,13 @@ void ConnectionPool::Close(ConnectionPtr c) {
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}
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void ConnectionPool::CloseAll() {
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LOG_VERB("Closing all (%u) connections...", connections_.size());
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for (auto& c : connections_) {
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c->Close();
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if (!connections_.empty()) {
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LOG_VERB("Closing all (%u) connections...", connections_.size());
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for (auto& c : connections_) {
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c->Close();
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}
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connections_.clear();
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}
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connections_.clear();
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}
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} // namespace webcc
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@@ -20,7 +20,7 @@ public:
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// Close a connection.
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void Close(ConnectionPtr c);
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// Close all connections.
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// Close all pending connections.
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void CloseAll();
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private:
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@@ -186,7 +186,6 @@ class Error {
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kSyntaxError,
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kResolveError,
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kConnectError,
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kHandshakeError,
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kSocketReadError,
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kSocketWriteError,
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kParseError,
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+6
-4
@@ -85,10 +85,12 @@ void Message::SetContentType(const std::string& media_type,
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const std::string& charset) {
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using headers::kContentType;
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if (charset.empty()) {
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SetHeader(kContentType, media_type);
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} else {
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SetHeader(kContentType, media_type + "; charset=" + charset);
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if (!media_type.empty()) {
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if (charset.empty()) {
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SetHeader(kContentType, media_type);
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} else {
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SetHeader(kContentType, media_type + "; charset=" + charset);
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}
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}
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}
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@@ -121,7 +121,7 @@ public:
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RequestBuilder& Auth(const std::string& type, const std::string& credentials);
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RequestBuilder& AuthBasic(const std::string& login,
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const std::string& password);
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const std::string& password);
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RequestBuilder& AuthToken(const std::string& token);
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@@ -32,10 +32,14 @@ ResponsePtr ResponseBuilder::operator()() {
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}
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}
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#endif // WEBCC_ENABLE_GZIP
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response->SetBody(body_, true);
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} else {
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// Ensure the existing of `Content-Length` header if the body is empty.
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// `Content-Length: 0` is required by most HTTP clients (e.g., Chrome).
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body_ = std::make_shared<webcc::Body>();
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}
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response->SetBody(body_, true);
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return response;
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}
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+35
-29
@@ -20,9 +20,8 @@ using tcp = boost::asio::ip::tcp;
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namespace webcc {
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Server::Server(std::uint16_t port, std::size_t workers, const Path& doc_root)
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: acceptor_(io_context_), signals_(io_context_), workers_(workers),
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doc_root_(doc_root) {
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Server::Server(std::uint16_t port, const Path& doc_root)
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: acceptor_(io_context_), signals_(io_context_), doc_root_(doc_root) {
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RegisterSignals();
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boost::system::error_code ec;
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@@ -89,7 +88,10 @@ bool Server::Route(const UrlRegex& regex_url, ViewPtr view,
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return true;
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}
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void Server::Run() {
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void Server::Start(std::size_t workers) {
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assert(workers > 0);
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assert(worker_threads_.empty());
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if (!acceptor_.is_open()) {
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LOG_ERRO("Server is NOT going to run.");
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return;
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@@ -101,13 +103,12 @@ void Server::Run() {
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DoAccept();
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// Start worker threads.
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assert(workers_ > 0 && worker_threads_.empty());
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for (std::size_t i = 0; i < workers_; ++i) {
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// Create worker threads.
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for (std::size_t i = 0; i < workers; ++i) {
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worker_threads_.emplace_back(std::bind(&Server::WorkerRoutine, this));
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}
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// Run the loop.
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// The io_context::run() call will block until all asynchronous operations
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// have finished. While the server is running, there is always at least one
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// asynchronous operation outstanding: the asynchronous accept call waiting
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@@ -116,23 +117,14 @@ void Server::Run() {
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}
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void Server::Stop() {
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LOG_INFO("Stopping workers...");
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// Stop listener.
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acceptor_.close();
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// Clear pending connections.
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// The connections will be closed later (see Server::DoAwaitStop).
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LOG_INFO("Clear pending connections...");
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queue_.Clear();
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// Stop worker threads.
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StopWorkers();
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// Enqueue a null connection to trigger the first worker to stop.
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queue_.Push(ConnectionPtr());
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for (auto& thread : worker_threads_) {
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if (thread.joinable()) {
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thread.join();
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}
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}
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LOG_INFO("All workers have been stopped.");
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// Close all pending connections.
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pool_.CloseAll();
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}
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void Server::Enqueue(ConnectionPtr connection) {
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@@ -178,13 +170,7 @@ void Server::DoAwaitStop() {
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// call will exit.
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LOG_INFO("On signal %d, stopping the server...", signo);
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acceptor_.close();
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// Stop worker threads.
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Stop();
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// Close all connections.
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pool_.CloseAll();
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});
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}
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@@ -208,6 +194,26 @@ void Server::WorkerRoutine() {
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}
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}
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void Server::StopWorkers() {
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LOG_INFO("Stopping workers...");
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// Clear pending connections.
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// The connections will be closed later (see Server::DoAwaitStop).
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LOG_INFO("Clear pending connections...");
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queue_.Clear();
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// Enqueue a null connection to trigger the first worker to stop.
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queue_.Push(ConnectionPtr());
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for (auto& t : worker_threads_) {
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if (t.joinable()) {
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t.join();
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}
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}
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LOG_INFO("All workers have been stopped.");
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}
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void Server::Handle(ConnectionPtr connection) {
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auto request = connection->request();
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+9
-8
@@ -19,8 +19,7 @@ namespace webcc {
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class Server {
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public:
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explicit Server(std::uint16_t port, std::size_t workers = 1,
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const Path& doc_root = {});
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explicit Server(std::uint16_t port, const Path& doc_root = {});
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virtual ~Server() = default;
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@@ -38,10 +37,10 @@ public:
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bool Route(const UrlRegex& regex_url, ViewPtr view,
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const Strings& methods = { "GET" });
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// Run the loop.
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void Run();
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// Start the server with a given number of worker threads.
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void Start(std::size_t workers = 1);
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// Clear pending connections from the queue and stop worker threads.
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// Stop the server.
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void Stop();
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// Put the connection into the queue.
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||||
@@ -57,8 +56,12 @@ private:
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||||
// Wait for a request to stop the server.
|
||||
void DoAwaitStop();
|
||||
|
||||
// Worker thread routine.
|
||||
void WorkerRoutine();
|
||||
|
||||
// Clear pending connections from the queue and stop worker threads.
|
||||
void StopWorkers();
|
||||
|
||||
// Handle a connection (or more precisely, the request inside it).
|
||||
// Get the request from the connection, process it, prepare the response,
|
||||
// then send the response back to the client.
|
||||
@@ -93,9 +96,6 @@ private:
|
||||
// The signals for processing termination notifications.
|
||||
boost::asio::signal_set signals_;
|
||||
|
||||
// The number of worker threads.
|
||||
std::size_t workers_;
|
||||
|
||||
// Worker threads.
|
||||
std::vector<std::thread> worker_threads_;
|
||||
|
||||
@@ -105,6 +105,7 @@ private:
|
||||
// The queue with connection waiting for the workers to process.
|
||||
Queue<ConnectionPtr> queue_;
|
||||
|
||||
// Route table.
|
||||
std::vector<RouteInfo> routes_;
|
||||
};
|
||||
|
||||
|
||||
+43
-18
@@ -26,13 +26,18 @@ namespace webcc {
|
||||
Socket::Socket(boost::asio::io_context& io_context) : socket_(io_context) {
|
||||
}
|
||||
|
||||
bool Socket::Connect(const std::string& host, const Endpoints& endpoints,
|
||||
boost::system::error_code* ec) {
|
||||
bool Socket::Connect(const std::string& host, const Endpoints& endpoints) {
|
||||
boost::ignore_unused(host);
|
||||
|
||||
boost::asio::connect(socket_, endpoints, *ec);
|
||||
boost::system::error_code ec;
|
||||
boost::asio::connect(socket_, endpoints, ec);
|
||||
|
||||
return !(*ec);
|
||||
if (ec) {
|
||||
LOG_ERRO("Socket connect error (%s).", ec.message().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Socket::Write(const Payload& payload, boost::system::error_code* ec) {
|
||||
@@ -44,8 +49,25 @@ void Socket::AsyncReadSome(ReadHandler&& handler, std::vector<char>* buffer) {
|
||||
socket_.async_read_some(boost::asio::buffer(*buffer), std::move(handler));
|
||||
}
|
||||
|
||||
void Socket::Close(boost::system::error_code* ec) {
|
||||
socket_.close(*ec);
|
||||
bool Socket::Close() {
|
||||
boost::system::error_code ec;
|
||||
|
||||
socket_.shutdown(boost::asio::ip::tcp::socket::shutdown_both, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_WARN("Socket shutdown error (%s).", ec.message().c_str());
|
||||
ec.clear();
|
||||
// Don't return, try to close the socket anywhere.
|
||||
}
|
||||
|
||||
socket_.close(ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_WARN("Socket close error (%s).", ec.message().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
@@ -104,15 +126,16 @@ SslSocket::SslSocket(boost::asio::io_context& io_context, bool ssl_verify)
|
||||
#endif // defined(_WIN32) || defined(_WIN64)
|
||||
}
|
||||
|
||||
bool SslSocket::Connect(const std::string& host, const Endpoints& endpoints,
|
||||
boost::system::error_code* ec) {
|
||||
boost::asio::connect(ssl_socket_.lowest_layer(), endpoints, *ec);
|
||||
bool SslSocket::Connect(const std::string& host, const Endpoints& endpoints) {
|
||||
boost::system::error_code ec;
|
||||
boost::asio::connect(ssl_socket_.lowest_layer(), endpoints, ec);
|
||||
|
||||
if (*ec) {
|
||||
if (ec) {
|
||||
LOG_ERRO("Socket connect error (%s).", ec.message().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
return Handshake(host, ec);
|
||||
return Handshake(host);
|
||||
}
|
||||
|
||||
bool SslSocket::Write(const Payload& payload, boost::system::error_code* ec) {
|
||||
@@ -125,12 +148,13 @@ void SslSocket::AsyncReadSome(ReadHandler&& handler,
|
||||
ssl_socket_.async_read_some(boost::asio::buffer(*buffer), std::move(handler));
|
||||
}
|
||||
|
||||
void SslSocket::Close(boost::system::error_code* ec) {
|
||||
ssl_socket_.lowest_layer().close(*ec);
|
||||
bool SslSocket::Close() {
|
||||
boost::system::error_code ec;
|
||||
ssl_socket_.lowest_layer().close(ec);
|
||||
return !ec;
|
||||
}
|
||||
|
||||
bool SslSocket::Handshake(const std::string& host,
|
||||
boost::system::error_code* ec) {
|
||||
bool SslSocket::Handshake(const std::string& host) {
|
||||
if (ssl_verify_) {
|
||||
ssl_socket_.set_verify_mode(ssl::verify_peer);
|
||||
} else {
|
||||
@@ -140,10 +164,11 @@ bool SslSocket::Handshake(const std::string& host,
|
||||
ssl_socket_.set_verify_callback(ssl::rfc2818_verification(host));
|
||||
|
||||
// Use sync API directly since we don't need timeout control.
|
||||
ssl_socket_.handshake(ssl::stream_base::client, *ec);
|
||||
boost::system::error_code ec;
|
||||
ssl_socket_.handshake(ssl::stream_base::client, ec);
|
||||
|
||||
if (*ec) {
|
||||
LOG_ERRO("Handshake error (%s).", ec->message().c_str());
|
||||
if (ec) {
|
||||
LOG_ERRO("Handshake error (%s).", ec.message().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
+7
-10
@@ -26,15 +26,14 @@ public:
|
||||
std::function<void(boost::system::error_code, std::size_t)>;
|
||||
|
||||
// TODO: Remove |host|
|
||||
virtual bool Connect(const std::string& host, const Endpoints& endpoints,
|
||||
boost::system::error_code* ec) = 0;
|
||||
virtual bool Connect(const std::string& host, const Endpoints& endpoints) = 0;
|
||||
|
||||
virtual bool Write(const Payload& payload, boost::system::error_code* ec) = 0;
|
||||
|
||||
virtual void AsyncReadSome(ReadHandler&& handler,
|
||||
std::vector<char>* buffer) = 0;
|
||||
|
||||
virtual void Close(boost::system::error_code* ec) = 0;
|
||||
virtual bool Close() = 0;
|
||||
};
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
@@ -43,14 +42,13 @@ class Socket : public SocketBase {
|
||||
public:
|
||||
explicit Socket(boost::asio::io_context& io_context);
|
||||
|
||||
bool Connect(const std::string& host, const Endpoints& endpoints,
|
||||
boost::system::error_code* ec) override;
|
||||
bool Connect(const std::string& host, const Endpoints& endpoints) override;
|
||||
|
||||
bool Write(const Payload& payload, boost::system::error_code* ec) override;
|
||||
|
||||
void AsyncReadSome(ReadHandler&& handler, std::vector<char>* buffer) override;
|
||||
|
||||
void Close(boost::system::error_code* ec) override;
|
||||
bool Close() override;
|
||||
|
||||
private:
|
||||
boost::asio::ip::tcp::socket socket_;
|
||||
@@ -65,17 +63,16 @@ public:
|
||||
explicit SslSocket(boost::asio::io_context& io_context,
|
||||
bool ssl_verify = true);
|
||||
|
||||
bool Connect(const std::string& host, const Endpoints& endpoints,
|
||||
boost::system::error_code* ec) override;
|
||||
bool Connect(const std::string& host, const Endpoints& endpoints) override;
|
||||
|
||||
bool Write(const Payload& payload, boost::system::error_code* ec) override;
|
||||
|
||||
void AsyncReadSome(ReadHandler&& handler, std::vector<char>* buffer) override;
|
||||
|
||||
void Close(boost::system::error_code* ec) override;
|
||||
bool Close() override;
|
||||
|
||||
private:
|
||||
bool Handshake(const std::string& host, boost::system::error_code* ec);
|
||||
bool Handshake(const std::string& host);
|
||||
|
||||
boost::asio::ssl::context ssl_context_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user