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@ -13,31 +13,52 @@ using tcp = boost::asio::ip::tcp;
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namespace webcc {
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HttpServer::HttpServer(std::uint16_t port, std::size_t workers)
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: signals_(io_context_) , workers_(workers) {
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// Register to handle the signals that indicate when the server should exit.
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// It is safe to register for the same signal multiple times in a program,
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// provided all registration for the specified signal is made through asio.
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signals_.add(SIGINT); // Ctrl+C
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signals_.add(SIGTERM);
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#if defined(SIGQUIT)
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signals_.add(SIGQUIT);
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#endif
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// NOTE:
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// "reuse_addr=true" means option SO_REUSEADDR will be set.
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// For more details about SO_REUSEADDR, see:
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// https://msdn.microsoft.com/en-us/library/windows/desktop/ms740621(v=vs.85).aspx
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// https://stackoverflow.com/a/3233022
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// http://www.andy-pearce.com/blog/posts/2013/Feb/so_reuseaddr-on-windows/
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// When |reuse_addr| is true, multiple servers can listen on the same port.
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acceptor_.reset(new tcp::acceptor(io_context_,
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tcp::endpoint(tcp::v4(), port),
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true)); // reuse_addr
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: acceptor_(io_context_), signals_(io_context_), workers_(workers) {
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RegisterSignals();
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boost::system::error_code ec;
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tcp::endpoint endpoint(tcp::v4(), port);
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// Open the acceptor.
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acceptor_.open(endpoint.protocol(), ec);
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if (ec) {
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LOG_ERRO("Acceptor open error: %s", ec.message().c_str());
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return;
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}
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// Set option SO_REUSEADDR on.
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// When SO_REUSEADDR is set, multiple servers can listen on the same port.
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// This is necessary for restarting the server on the same port.
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// More details:
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// - https://stackoverflow.com/a/3233022
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// - http://www.andy-pearce.com/blog/posts/2013/Feb/so_reuseaddr-on-windows/
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acceptor_.set_option(tcp::acceptor::reuse_address(true));
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// Bind to the server address.
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acceptor_.bind(endpoint, ec);
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if (ec) {
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LOG_ERRO("Acceptor bind error: %s", ec.message().c_str());
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return;
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}
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// Start listening for connections.
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// After listen, the client is able to connect to the server even the server
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// has not started to accept the connection yet.
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acceptor_.listen(boost::asio::socket_base::max_listen_connections, ec);
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if (ec) {
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LOG_ERRO("Acceptor listen error: %s", ec.message().c_str());
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return;
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}
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}
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void HttpServer::Run() {
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assert(GetRequestHandler() != nullptr);
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if (!acceptor_.is_open()) {
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LOG_ERRO("Server is NOT going to run.");
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return;
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}
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LOG_INFO("Server is going to run...");
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AsyncAwaitStop();
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@ -54,12 +75,21 @@ void HttpServer::Run() {
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io_context_.run();
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}
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void HttpServer::RegisterSignals() {
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signals_.add(SIGINT); // Ctrl+C
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signals_.add(SIGTERM);
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#if defined(SIGQUIT)
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signals_.add(SIGQUIT);
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#endif
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}
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void HttpServer::AsyncAccept() {
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acceptor_->async_accept(
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acceptor_.async_accept(
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[this](boost::system::error_code ec, tcp::socket socket) {
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// Check whether the server was stopped by a signal before this
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// completion handler had a chance to run.
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if (!acceptor_->is_open()) {
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if (!acceptor_.is_open()) {
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return;
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}
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@ -83,7 +113,7 @@ void HttpServer::AsyncAwaitStop() {
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// operations. Once all operations have finished the io_context::run()
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// call will exit.
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LOG_INFO("On signal %d, stopping the server...", signo);
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acceptor_->close();
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acceptor_.close();
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GetRequestHandler()->Stop();
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});
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}
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