Refine coding style

master
Chunting Gu 6 years ago
parent e9f0cd97e8
commit e326a663f6

@ -3,6 +3,7 @@
#include "boost/asio/connect.hpp"
#include "boost/asio/read.hpp"
#include "boost/asio/write.hpp"
#include "boost/core/ignore_unused.hpp"
#include "webcc/logger.h"
@ -14,14 +15,14 @@ Socket::Socket(boost::asio::io_context& io_context)
: socket_(io_context) {
}
void Socket::Connect(const std::string& /*host*/,
const Endpoints& endpoints,
boost::system::error_code* ec) {
void Socket::Connect(const std::string& host, const Endpoints& endpoints,
boost::system::error_code* ec) {
boost::ignore_unused(host);
boost::asio::connect(socket_, endpoints, *ec);
}
void Socket::Write(const Request& request,
boost::system::error_code* ec) {
void Socket::Write(const Request& request, boost::system::error_code* ec) {
boost::asio::write(socket_, request.payload(), *ec);
}

@ -26,12 +26,10 @@ public:
std::function<void(boost::system::error_code, std::size_t)>;
// TODO: Remove |host|
virtual void Connect(const std::string& host,
const Endpoints& endpoints,
virtual void Connect(const std::string& host, const Endpoints& endpoints,
boost::system::error_code* ec) = 0;
virtual void Write(const Request& request,
boost::system::error_code* ec) = 0;
virtual void Write(const Request& request, boost::system::error_code* ec) = 0;
virtual void AsyncReadSome(ReadHandler&& handler,
std::vector<char>* buffer) = 0;
@ -45,12 +43,10 @@ class Socket : public SocketBase {
public:
explicit Socket(boost::asio::io_context& io_context);
void Connect(const std::string& host,
const Endpoints& endpoints,
void Connect(const std::string& host, const Endpoints& endpoints,
boost::system::error_code* ec) override;
void Write(const Request& request,
boost::system::error_code* ec) override;
void Write(const Request& request, boost::system::error_code* ec) override;
void AsyncReadSome(ReadHandler&& handler, std::vector<char>* buffer) override;
@ -69,12 +65,10 @@ public:
explicit SslSocket(boost::asio::io_context& io_context,
bool ssl_verify = true);
void Connect(const std::string& host,
const Endpoints& endpoints,
void Connect(const std::string& host, const Endpoints& endpoints,
boost::system::error_code* ec) override;
void Write(const Request& request,
boost::system::error_code* ec) override;
void Write(const Request& request, boost::system::error_code* ec) override;
void AsyncReadSome(ReadHandler&& handler, std::vector<char>* buffer) override;

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