Remove http prefix
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+126
@@ -0,0 +1,126 @@
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#include "webcc/server.h"
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#include <csignal>
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#include <utility>
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#include "webcc/request_handler.h"
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#include "webcc/logger.h"
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#include "webcc/utility.h"
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using tcp = boost::asio::ip::tcp;
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namespace webcc {
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Server::Server(std::uint16_t port, std::size_t workers)
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: acceptor_(io_context_), signals_(io_context_), workers_(workers) {
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RegisterSignals();
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boost::system::error_code ec;
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tcp::endpoint endpoint(tcp::v4(), port);
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// Open the acceptor.
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acceptor_.open(endpoint.protocol(), ec);
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if (ec) {
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LOG_ERRO("Acceptor open error (%s).", ec.message().c_str());
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return;
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}
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// Set option SO_REUSEADDR on.
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// When SO_REUSEADDR is set, multiple servers can listen on the same port.
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// This is necessary for restarting the server on the same port.
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// More details:
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// - https://stackoverflow.com/a/3233022
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// - http://www.andy-pearce.com/blog/posts/2013/Feb/so_reuseaddr-on-windows/
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acceptor_.set_option(tcp::acceptor::reuse_address(true));
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// Bind to the server address.
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acceptor_.bind(endpoint, ec);
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if (ec) {
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LOG_ERRO("Acceptor bind error (%s).", ec.message().c_str());
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return;
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}
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// Start listening for connections.
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// After listen, the client is able to connect to the server even the server
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// has not started to accept the connection yet.
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acceptor_.listen(boost::asio::socket_base::max_listen_connections, ec);
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if (ec) {
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LOG_ERRO("Acceptor listen error (%s).", ec.message().c_str());
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return;
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}
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}
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void Server::Run() {
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assert(GetRequestHandler() != nullptr);
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if (!acceptor_.is_open()) {
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LOG_ERRO("Server is NOT going to run.");
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return;
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}
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LOG_INFO("Server is going to run...");
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DoAwaitStop();
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DoAccept();
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// Start worker threads.
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GetRequestHandler()->Start(workers_);
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// The io_context::run() call will block until all asynchronous operations
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// have finished. While the server is running, there is always at least one
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// asynchronous operation outstanding: the asynchronous accept call waiting
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// for new incoming connections.
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io_context_.run();
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}
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void Server::RegisterSignals() {
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signals_.add(SIGINT); // Ctrl+C
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signals_.add(SIGTERM);
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#if defined(SIGQUIT)
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signals_.add(SIGQUIT);
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#endif
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}
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void Server::DoAccept() {
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acceptor_.async_accept(
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[this](boost::system::error_code ec, tcp::socket socket) {
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// Check whether the server was stopped by a signal before this
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// completion handler had a chance to run.
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if (!acceptor_.is_open()) {
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return;
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}
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if (!ec) {
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LOG_INFO("Accepted a connection.");
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auto connection = std::make_shared<Connection>(
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std::move(socket), &pool_, GetRequestHandler());
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pool_.Start(connection);
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}
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DoAccept();
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});
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}
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void Server::DoAwaitStop() {
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signals_.async_wait(
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[this](boost::system::error_code, int signo) {
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// The server is stopped by canceling all outstanding asynchronous
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// operations. Once all operations have finished the io_context::run()
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// call will exit.
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LOG_INFO("On signal %d, stopping the server...", signo);
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acceptor_.close();
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// Stop worker threads.
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GetRequestHandler()->Stop();
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// Close all connections.
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pool_.CloseAll();
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});
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}
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} // namespace webcc
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