#ifndef WEBCC_SOCKET_H_ #define WEBCC_SOCKET_H_ #include #include "asio/ip/tcp.hpp" #include "webcc/config.h" #include "webcc/request.h" #if WEBCC_ENABLE_SSL #include "asio/ssl.hpp" #endif // WEBCC_ENABLE_SSL namespace webcc { // ----------------------------------------------------------------------------- class SocketBase { public: virtual ~SocketBase() = default; using Endpoints = asio::ip::tcp::resolver::results_type; using ReadHandler = std::function; // TODO: Remove |host| virtual bool Connect(const std::string& host, const Endpoints& endpoints) = 0; virtual bool Write(const Payload& payload, std::error_code* ec) = 0; virtual bool ReadSome(std::vector* buffer, std::size_t* size, std::error_code* ec) = 0; virtual void AsyncReadSome(ReadHandler&& handler, std::vector* buffer) = 0; virtual bool Close() = 0; }; // ----------------------------------------------------------------------------- class Socket : public SocketBase { public: explicit Socket(asio::io_context& io_context); bool Connect(const std::string& host, const Endpoints& endpoints) override; bool Write(const Payload& payload, std::error_code* ec) override; bool ReadSome(std::vector* buffer, std::size_t* size, std::error_code* ec) override; void AsyncReadSome(ReadHandler&& handler, std::vector* buffer) override; bool Close() override; private: asio::ip::tcp::socket socket_; }; // ----------------------------------------------------------------------------- #if WEBCC_ENABLE_SSL class SslSocket : public SocketBase { public: explicit SslSocket(asio::io_context& io_context, bool ssl_verify = true); bool Connect(const std::string& host, const Endpoints& endpoints) override; bool Write(const Payload& payload, std::error_code* ec) override; bool ReadSome(std::vector* buffer, std::size_t* size, std::error_code* ec) override; void AsyncReadSome(ReadHandler&& handler, std::vector* buffer) override; bool Close() override; private: bool Handshake(const std::string& host); asio::ssl::context ssl_context_; asio::ssl::stream ssl_socket_; // Verify the certificate of the peer (remote server) or not. bool ssl_verify_; }; #endif // WEBCC_ENABLE_SSL } // namespace webcc #endif // WEBCC_SOCKET_H_