#include "webcc/http_client.h" #include #include "boost/asio/connect.hpp" #include "boost/asio/read.hpp" #include "boost/asio/write.hpp" #include "boost/date_time/posix_time/posix_time.hpp" #include "webcc/logger.h" #include "webcc/utility.h" using boost::asio::ip::tcp; namespace webcc { HttpClient::HttpClient(std::size_t buffer_size) : socket_(io_context_), buffer_(buffer_size == 0 ? kBufferSize : buffer_size), deadline_(io_context_), timeout_seconds_(kMaxReadSeconds), stopped_(false), timed_out_(false), error_(kNoError) { } void HttpClient::SetTimeout(int seconds) { if (seconds > 0) { timeout_seconds_ = seconds; } } bool HttpClient::Request(const HttpRequest& request, std::size_t buffer_size) { io_context_.restart(); response_.reset(new HttpResponse()); response_parser_.reset(new HttpResponseParser(response_.get())); stopped_ = false; timed_out_ = false; error_ = kNoError; BufferResizer buffer_resizer(&buffer_, buffer_size); if ((error_ = Connect(request)) != kNoError) { return false; } if ((error_ = SendReqeust(request)) != kNoError) { return false; } if ((error_ = ReadResponse()) != kNoError) { return false; } return true; } Error HttpClient::Connect(const HttpRequest& request) { tcp::resolver resolver(io_context_); std::string port = request.port(kHttpPort); boost::system::error_code ec; auto endpoints = resolver.resolve(tcp::v4(), request.host(), port, ec); if (ec) { LOG_ERRO("Host resolve error (%s): %s, %s.", ec.message().c_str(), request.host().c_str(), port.c_str()); return kHostResolveError; } LOG_VERB("Connect to server..."); // Use sync API directly since we don't need timeout control. boost::asio::connect(socket_, endpoints, ec); // Determine whether a connection was successfully established. if (ec) { LOG_ERRO("Socket connect error (%s).", ec.message().c_str()); Stop(); return kEndpointConnectError; } LOG_VERB("Socket connected."); return kNoError; } Error HttpClient::SendReqeust(const HttpRequest& request) { LOG_VERB("HTTP request:\n%s", request.Dump(4, "> ").c_str()); // NOTE: // It doesn't make much sense to set a timeout for socket write. // I find that it's almost impossible to simulate a situation in the server // side to test this timeout. boost::system::error_code ec; // Use sync API directly since we don't need timeout control. boost::asio::write(socket_, request.ToBuffers(), ec); if (ec) { LOG_ERRO("Socket write error (%s).", ec.message().c_str()); Stop(); return kSocketWriteError; } LOG_INFO("Request sent."); return kNoError; } Error HttpClient::ReadResponse() { LOG_VERB("Read response (timeout: %ds)...", timeout_seconds_); deadline_.expires_from_now(boost::posix_time::seconds(timeout_seconds_)); DoWaitDeadline(); Error error = kNoError; DoReadResponse(&error); if (error == kNoError) { LOG_VERB("HTTP response:\n%s", response_->Dump(4, "> ").c_str()); } return error; } void HttpClient::DoReadResponse(Error* error) { boost::system::error_code ec = boost::asio::error::would_block; // ReadHandler: void(boost::system::error_code, std::size_t) socket_.async_read_some( boost::asio::buffer(buffer_), [this, &ec, error](boost::system::error_code inner_ec, std::size_t length) { ec = inner_ec; LOG_VERB("Socket async read handler."); if (ec || length == 0) { Stop(); *error = kSocketReadError; LOG_ERRO("Socket read error (%s).", ec.message().c_str()); return; } LOG_INFO("Read data, length: %u.", length); // Parse the response piece just read. if (!response_parser_->Parse(buffer_.data(), length)) { Stop(); *error = kHttpError; LOG_ERRO("Failed to parse HTTP response."); return; } if (response_parser_->finished()) { // Stop trying to read once all content has been received, because // some servers will block extra call to read_some(). Stop(); LOG_INFO("Finished to read and parse HTTP response."); LOG_VERB("HTTP response:\n%s", response_->Dump(4, "> ").c_str()); return; } if (!stopped_) { DoReadResponse(error); } }); // Block until the asynchronous operation has completed. do { io_context_.run_one(); } while (ec == boost::asio::error::would_block); } void HttpClient::DoWaitDeadline() { deadline_.async_wait(std::bind(&HttpClient::OnDeadline, this, std::placeholders::_1)); } void HttpClient::OnDeadline(boost::system::error_code ec) { if (stopped_) { return; } LOG_VERB("OnDeadline."); // NOTE: Can't check this: // if (ec == boost::asio::error::operation_aborted) { // LOG_VERB("Deadline timer canceled."); // return; // } if (deadline_.expires_at() <= boost::asio::deadline_timer::traits_type::now()) { // The deadline has passed. // The socket is closed so that any outstanding asynchronous operations // are canceled. LOG_WARN("HTTP client timed out."); timed_out_ = true; Stop(); return; } // Put the actor back to sleep. DoWaitDeadline(); } void HttpClient::Stop() { if (stopped_) { return; } stopped_ = true; LOG_INFO("Close socket..."); boost::system::error_code ec; socket_.close(ec); if (ec) { LOG_ERRO("Socket close error (%s).", ec.message().c_str()); } LOG_INFO("Cancel deadline timer..."); deadline_.cancel(); } } // namespace webcc