#ifndef WEBCC_CONNECTION_H_ #define WEBCC_CONNECTION_H_ #include #include #include #include "boost/asio/ip/tcp.hpp" #include "webcc/globals.h" #include "webcc/request.h" #include "webcc/request_parser.h" #include "webcc/response.h" namespace webcc { class ConnectionPool; class Server; class Connection : public std::enable_shared_from_this { public: Connection(boost::asio::ip::tcp::socket socket, ConnectionPool* pool, Server* server); ~Connection() = default; Connection(const Connection&) = delete; Connection& operator=(const Connection&) = delete; RequestPtr request() const { return request_; } // Start to read and process the client request. void Start(); // Close the socket. void Close(); // Send a response to the client. // `Connection` header will be set to "Close" if |no_keep_alive| is true no // matter whether the client asked for Keep-Alive or not. void SendResponse(ResponsePtr response, bool no_keep_alive = false); // Send a response with the given status and an empty body to the client. // `Connection` header will be set to "Close" if |no_keep_alive| is true no // matter whether the client asked for Keep-Alive or not. void SendResponse(Status status, bool no_keep_alive = false); private: void DoRead(); void OnRead(boost::system::error_code ec, std::size_t length); void DoWrite(); void OnWriteHeaders(boost::system::error_code ec, std::size_t length); void DoWriteBody(); void OnWriteBody(boost::system::error_code ec, std::size_t length); void OnWriteOK(); void OnWriteError(boost::system::error_code ec); // The socket for the connection. boost::asio::ip::tcp::socket socket_; // The pool for this connection. ConnectionPool* pool_; // The buffer for incoming data. std::vector buffer_; // The server. Server* server_; // The incoming request. RequestPtr request_; // The parser for the incoming request. RequestParser request_parser_; // The response to be sent back to the client. ResponsePtr response_; }; using ConnectionPtr = std::shared_ptr; } // namespace webcc #endif // WEBCC_CONNECTION_H_