#ifndef WEBCC_SOCKET_H_ #define WEBCC_SOCKET_H_ #include #include "boost/asio/ip/tcp.hpp" #include "webcc/config.h" #include "webcc/request.h" #if WEBCC_ENABLE_SSL #include "boost/asio/ssl.hpp" #endif // WEBCC_ENABLE_SSL namespace webcc { // ----------------------------------------------------------------------------- class SocketBase { public: virtual ~SocketBase() = default; using Endpoints = boost::asio::ip::tcp::resolver::results_type; using ReadHandler = std::function; // TODO: Remove |host| virtual bool Connect(const std::string& host, const Endpoints& endpoints, boost::system::error_code* ec) = 0; virtual bool Write(const Payload& payload, boost::system::error_code* ec) = 0; virtual void AsyncReadSome(ReadHandler&& handler, std::vector* buffer) = 0; virtual void Close(boost::system::error_code* ec) = 0; }; // ----------------------------------------------------------------------------- class Socket : public SocketBase { public: explicit Socket(boost::asio::io_context& io_context); bool Connect(const std::string& host, const Endpoints& endpoints, boost::system::error_code* ec) override; bool Write(const Payload& payload, boost::system::error_code* ec) override; void AsyncReadSome(ReadHandler&& handler, std::vector* buffer) override; void Close(boost::system::error_code* ec) override; private: boost::asio::ip::tcp::socket socket_; }; // ----------------------------------------------------------------------------- #if WEBCC_ENABLE_SSL class SslSocket : public SocketBase { public: explicit SslSocket(boost::asio::io_context& io_context, bool ssl_verify = true); bool Connect(const std::string& host, const Endpoints& endpoints, boost::system::error_code* ec) override; bool Write(const Payload& payload, boost::system::error_code* ec) override; void AsyncReadSome(ReadHandler&& handler, std::vector* buffer) override; void Close(boost::system::error_code* ec) override; private: bool Handshake(const std::string& host, boost::system::error_code* ec); boost::asio::ssl::context ssl_context_; boost::asio::ssl::stream ssl_socket_; // Verify the certificate of the peer (remote server) or not. bool ssl_verify_; }; #endif // WEBCC_ENABLE_SSL } // namespace webcc #endif // WEBCC_SOCKET_H_