#include #include "demo/calculator.h" int main() { demo::Calculator calculator; double x = 1.0; double y = 2.0; double result = 0.0; if (calculator.Add(x, y, &result)) { printf("add: %.1f\n", result); } if (calculator.Subtract(x, y, &result)) { printf("subtract: %.1f\n", result); } if (calculator.Multiply(x, y, &result)) { printf("multiply: %.1f\n", result); } if (calculator.Divide(x, y, &result)) { printf("divide: %.1f\n", result); } return 0; } // Output: // add: 3.0 // subtract: -1.0 // multiply: 2.0 // divide: 0.5