# webcc C++ client and server library for HTTP and REST based on *Boost Asio*. Please turn to our [Wiki](https://github.com/sprinfall/webcc/wiki) (under construction) for more tutorials and guides. ## Client API Examples A complete client example: ```cpp #include #include "webcc/http_client_session.h" #include "webcc/logger.h" int main() { // Configure logger. WEBCC_LOG_INIT("", webcc::LOG_CONSOLE); // Session provides convenient request APIs, stores request configurations // and manages persistent connenction. webcc::HttpClientSession session; // Catch exceptions for error handling. try { // Send a HTTP GET request. auto r = session.Get("http://httpbin.org/get"); // Print the response content data. std::cout << r->content() << std::endl; } catch (const webcc::Exception& e) { std::cout << e.what() << std::endl; } return 0; } ``` The `Get()` method is nothing but a shortcut of `Request()`. Using `Request()` directly is more complicated: ```cpp auto r = session.Request(webcc::HttpRequestBuilder{}.Get(). Url("http://httpbin.org/get") ()); ``` As you can see, a helper class named `HttpRequestBuilder` is used to chain the parameters and finally build (don't miss the `()` operator) a request object. Both the shortcut and `Request()` accept URL query parameters: ```cpp // Query parameters are passed using a std::vector. session.Get("http://httpbin.org/get", { "key1", "value1", "key2", "value2" }); session.Request(webcc::HttpRequestBuilder{}.Get(). Url("http://httpbin.org/get"). Query("key1", "value1"). Query("key2", "value2") ()); ``` Adding additional headers is also easy: ```cpp r = session.Get("http://httpbin.org/get", {"key1", "value1", "key2", "value2"}, {"Accept", "application/json"}); // Also a std::vector session.Request(webcc::HttpRequestBuilder{}.Get(). Url("http://httpbin.org/get"). Query("key1", "value1"). Query("key2", "value2"). Header("Accept", "application/json") ()); ``` Accessing HTTPS has no difference from HTTP: ```cpp session.Get("https://httpbin.org/get"); ``` *NOTE: The HTTPS/SSL support requires the build option `WEBCC_ENABLE_SSL` to be enabled.* Listing GitHub public events is not a big deal: ```cpp auto r = session.Get("https://api.github.com/events"); ``` You can then parse `r->content()` to JSON object with your favorite JSON library. My choice for the examples is [jsoncpp](https://github.com/open-source-parsers/jsoncpp). But the library itself doesn't understand JSON nor require one. It's up to you to choose the most appropriate JSON library. ## Build Instructions ### General A lot of C++11 features are used, e.g., `std::move`. VS2013 and above is required for building `webcc` on Windows. [CMake 3.1.0+](https://cmake.org/) is used as the build system. But if you don't use CMake, you can just copy the `src/webcc` folder to your own project then manage it by yourself, though some changes are needed to make it work. See [Wiki/Integrate Into Your Project]( https://github.com/sprinfall/webcc/wiki/Integrate-Into-Your-Project) for more details. [C++ Boost](https://www.boost.org/) should be 1.66+ because Asio made some broken changes to the API since 1.66. OpenSSL is required for HTTPS support. See `WEBCC_ENABLE_SSL` option. Zlib is required for compressing and decompressing HTTP requests and responses. Already included in the `third_party` folder for Windows. ### Build Options The following CMake options determine how you build the projects. They are quite self-explanatory. ```cmake option(WEBCC_ENABLE_TEST "Build test?" ON) option(WEBCC_ENABLE_UNITTEST "Build unit test?" ON) option(WEBCC_ENABLE_EXAMPLES "Build examples?" ON) set(WEBCC_ENABLE_LOG 1 CACHE STRING "Enable logging? (1:Yes, 0:No)") set(WEBCC_LOG_LEVEL 2 CACHE STRING "Log level (0:VERB, 1:INFO, 2:WARN, 3:ERRO or 4:FATA)") set(WEBCC_ENABLE_SSL 0 CACHE STRING "Enable SSL/HTTPS (need OpenSSL)? (1:Yes, 0:No)") ``` Options `WEBCC_ENABLE_LOG` and `WEBCC_LOG_LEVEL` together define how logging behaves. See [Wiki/Logging](https://github.com/sprinfall/webcc/wiki/Logging) for more details. You should install OpenSSL development files before try to enable `WEBCC_ENABLE_SSL`. ### Build on Linux Create a build folder under the root (or any other) directory, and `cd` to it: ```bash mkdir build cd build ``` Generate Makefiles with the following command: ```bash cmake -G"Unix Makefiles" \ -DCMAKE_INSTALL_PREFIX=~ \ -DWEBCC_ENABLE_LOG=1 \ -DWEBCC_LOG_LEVEL=2 \ -DWEBCC_ENABLE_SSL=ON \ -DWEBCC_ENABLE_UNITTEST=ON \ -DWEBCC_ENABLE_UNITTEST=ON \ -DWEBCC_ENABLE_EXAMPLES=ON \ .. ``` Feel free to change the build options. CMake variable `CMAKE_INSTALL_PREFIX` defines where to install the output library and header files. The default is `/usr/local`. If everything is OK, then you can build with `make`: ```bash $ make -j4 # or -j8, depending on how many CPU cores you have. ``` Then install: ```bash $ make install ```