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379 lines
9.5 KiB
C++
379 lines
9.5 KiB
C++
#include "webcc/server.h"
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#include <csignal>
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#include <fstream>
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#include <utility>
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#include "webcc/body.h"
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#include "webcc/logger.h"
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#include "webcc/request.h"
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#include "webcc/response.h"
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#include "webcc/utility.h"
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#include "server.h"
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using namespace std::placeholders;
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using tcp = boost::asio::ip::tcp;
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namespace webcc {
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// NOTE:
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// Using `asio::strand` is possible but not necessary:
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// Define a memeber variable:
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// asio::strand<asio::io_context::executor_type> strand_;
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// Initialize the strand with io_context:
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// strand_(asio::make_strand(io_context_)),
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// Initialize the acceptor with strand:
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// acceptor_(strand_)
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// The same applies to the sockets.
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Server::Server(boost::asio::ip::tcp protocol, std::uint16_t port,
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const fs::path& doc_root)
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: protocol_(protocol),
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port_(port),
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doc_root_(doc_root),
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acceptor_(io_context_),
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signals_(io_context_) {
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AddSignals();
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server_name__ = utility::UserAgent();
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}
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void Server::Run(std::size_t workers, std::size_t loops) {
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assert(workers > 0);
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#if WEBCC_STUDY_SERVER_THREADING
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LOG_USER("Run(workers:%u, loops:%u)", workers, loops);
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#endif
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{
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std::lock_guard<std::mutex> lock{ state_mutex_ };
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assert(worker_threads_.empty());
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if (IsRunning()) {
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LOG_WARN("Server is already running");
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return;
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}
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running_ = true;
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io_context_.restart();
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if (!Listen(port_)) {
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LOG_ERRO("Server is NOT going to run");
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return;
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}
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LOG_INFO("Server is going to run");
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AsyncWaitSignals();
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AsyncAccept();
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// Create worker threads.
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for (std::size_t i = 0; i < workers; ++i) {
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worker_threads_.emplace_back(&Server::WorkerRoutine, this);
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}
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}
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// Start the event loop.
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// The io_context::run() call will block until all asynchronous operations
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// have finished. While the server is running, there is always at least one
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// asynchronous operation outstanding: the asynchronous accept call waiting
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// for new incoming connections.
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LOG_INFO("Loop is running in %u thread(s)", loops);
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if (loops == 1) {
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// Run the loop in current thread.
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io_context_.run();
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} else {
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std::vector<std::thread> loop_threads;
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for (std::size_t i = 0; i < loops; ++i) {
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loop_threads.emplace_back(&boost::asio::io_context::run, &io_context_);
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}
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// Join the threads for blocking.
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for (std::size_t i = 0; i < loops; ++i) {
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loop_threads[i].join();
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}
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}
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}
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void Server::Stop() {
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std::lock_guard<std::mutex> lock{ state_mutex_ };
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DoStop();
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}
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bool Server::IsRunning() const {
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return running_ && !io_context_.stopped();
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}
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void Server::AddSignals() {
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signals_.add(SIGINT); // Ctrl+C
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signals_.add(SIGTERM);
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#if defined(SIGQUIT)
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signals_.add(SIGQUIT);
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#endif
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}
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void Server::AsyncWaitSignals() {
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signals_.async_wait(
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[this](boost::system::error_code, int signo) {
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// The server is stopped by canceling all outstanding asynchronous
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// operations. Once all operations have finished the io_context::run()
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// call will exit.
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LOG_INFO("On signal %d, stop the server", signo);
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DoStop();
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});
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}
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bool Server::Listen(std::uint16_t port) {
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boost::system::error_code ec;
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tcp::endpoint endpoint{ protocol_, port };
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// Open the acceptor.
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acceptor_.open(endpoint.protocol(), ec);
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if (ec) {
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LOG_ERRO("Acceptor open error (%s)", ec.message().c_str());
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return false;
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}
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// Set option SO_REUSEADDR on.
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// When SO_REUSEADDR is set, multiple servers can listen on the same port.
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// This is necessary for restarting the server on the same port.
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// More details:
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// - https://stackoverflow.com/a/3233022
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// - http://www.andy-pearce.com/blog/posts/2013/Feb/so_reuseaddr-on-windows/
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acceptor_.set_option(tcp::acceptor::reuse_address(true));
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// Bind to the server address.
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acceptor_.bind(endpoint, ec);
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if (ec) {
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LOG_ERRO("Acceptor bind error (%s)", ec.message().c_str());
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return false;
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}
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// Start listening for connections.
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// After listen, the client is able to connect to the server even the server
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// has not started to accept the connection yet.
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acceptor_.listen(boost::asio::socket_base::max_listen_connections, ec);
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if (ec) {
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LOG_ERRO("Acceptor listen error (%s)", ec.message().c_str());
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return false;
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}
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return true;
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}
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void Server::AsyncAccept() {
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#if WEBCC_STUDY_SERVER_THREADING
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LOG_USER("AsyncAccept");
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#endif
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acceptor_.async_accept(
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[this](boost::system::error_code ec, tcp::socket socket) {
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#if WEBCC_STUDY_SERVER_THREADING
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LOG_USER("Accept handler");
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#endif
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// Check whether the server was stopped by a signal before this
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// completion handler had a chance to run.
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if (!acceptor_.is_open()) {
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return;
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}
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if (!ec) {
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LOG_INFO("Accepted a connection");
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auto view_matcher = std::bind(&Server::MatchViewOrStatic, this, _1,
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_2, _3);
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auto connection = std::make_shared<Connection>(
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std::move(socket), &pool_, &queue_, std::move(view_matcher),
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buffer_size_);
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pool_.Start(connection);
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}
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AsyncAccept();
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});
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}
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void Server::DoStop() {
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// Stop accepting new connections.
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acceptor_.close();
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// Stop worker threads.
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// This might take some time if the threads are still processing.
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StopWorkers();
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// Close all pending connections.
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pool_.Clear();
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// Finally, stop the event processing loop.
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// This function does not block, but instead simply signals the io_context to
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// stop. All invocations of its run() or run_one() member functions should
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// return as soon as possible.
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io_context_.stop();
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running_ = false;
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}
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void Server::WorkerRoutine() {
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LOG_INFO("Worker is running");
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for (;;) {
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auto connection = queue_.PopOrWait();
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if (!connection) {
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LOG_INFO("Worker is going to stop");
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// For stopping next worker.
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queue_.Push({});
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// Stop this worker.
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break;
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}
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Handle(connection);
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}
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}
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void Server::StopWorkers() {
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LOG_INFO("Stop workers");
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// Clear/drop pending connections.
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// The connections will be closed later (see DoStop).
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// Alternatively, we can wait for the pending connections to be handled.
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if (queue_.Size() != 0) {
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LOG_INFO("Clear pending connections");
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queue_.Clear();
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}
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// Enqueue a null connection to trigger the first worker to stop.
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queue_.Push(ConnectionPtr());
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// Wait for worker threads to finish.
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for (auto& t : worker_threads_) {
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if (t.joinable()) {
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t.join();
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}
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}
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// Cleanup worker threads.
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worker_threads_.clear();
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// Clear the queue because it has a remaining null connection pushed by the
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// last worker thread.
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queue_.Clear();
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LOG_INFO("Workers stopped");
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}
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// UnknownObject at 2022-09-04:
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// 1. Updated method error code to 405 (old code is 400)
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// 2. Add function to change 'Server' header
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void Server::Handle(ConnectionPtr connection) {
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auto request = connection->request();
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const Url& url = request->url();
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LOG_INFO("Request URL path: %s", url.path().c_str());
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UrlArgs args;
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auto view = FindView(request->method(), url.path(), &args);
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if (!view) {
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LOG_WARN("No view matches the request: %s %s", request->method().c_str(),
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url.path().c_str());
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if (request->method() == methods::kGet) {
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// Try to serve static files for GET request.
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auto response = ServeStatic(request);
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response->SetHeader(headers::kServer, server_name__);
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if (!response) {
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// Static file not found.
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connection->SendResponse(Status::kNotFound, server_name__);
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} else {
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connection->SendResponse(response);
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}
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} else {
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connection->SendResponse(Status::kMethodNotAllowed, server_name__);
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}
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return;
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}
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// Save the (regex matched) URL args to request object.
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request->set_args(std::move(args));
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// Ask the matched view to process the request.
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ResponsePtr response = view->Handle(request);
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// Send the response back.
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if (response) {
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if (!response->HasHeader(headers::kServer))
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response->SetHeader(headers::kServer, server_name__);
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connection->SendResponse(response);
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} else {
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connection->SendResponse(Status::kBadRequest, server_name__);
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}
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}
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bool Server::MatchViewOrStatic(const std::string& method,
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const std::string& url, bool* stream) {
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if (Router::MatchView(method, url, stream)) {
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return true;
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}
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// Try to match a static file.
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if (method == methods::kGet && !doc_root_.empty()) {
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fs::path path = doc_root_ / url;
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fs::error_code ec;
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if (!fs::is_directory(path, ec) && fs::exists(path, ec)) {
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return true;
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}
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}
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return false;
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}
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ResponsePtr Server::ServeStatic(RequestPtr request) {
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assert(request->method() == methods::kGet);
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if (doc_root_.empty()) {
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LOG_INFO("The doc root was not specified");
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return {};
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}
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fs::path path = doc_root_ / request->url().path();
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try {
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// NOTE: FileBody might throw Error::kFileError.
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auto body = std::make_shared<FileBody>(path, file_chunk_size_);
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auto response = std::make_shared<Response>(Status::kOK);
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std::string extension = path.extension().string();
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response->SetContentType(media_types::FromExtension(extension), "");
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// NOTE: Gzip compression is not supported.
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response->SetBody(body, true);
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return response;
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} catch (const Error& error) {
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LOG_ERRO("File error: %s", error.message().c_str());
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return {};
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}
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}
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void Server::SetDefaultServerName(std::string server_name) {
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server_name__ = server_name;
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return;
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}
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} // namespace webcc
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