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README.md
webcc
A lightweight C++ REST and SOAP client and server library based on Boost.Asio.
Please turn to our Wiki for more tutorials and guides.
Quick Start
REST Server
Suppose you want to create a book server, and provide the following operations with RESTful API:
- Query books based on some criterias.
- Add a new book.
- Get the detailed information of a book.
- Update the information of a book.
- Delete a book.
The first two operations can be implemented by deriving from webcc::RestListService
:
class BookListService : public webcc::RestListService {
protected:
// Query books based on some criterias.
// GET /books?<query>
void Get(const webcc::UrlQuery& query,
webcc::RestResponse* response) override;
// Add a new book.
// POST /books
// The new book's data is attached as request content in JSON format.
void Post(const std::string& request_content,
webcc::RestResponse* response) override;
};
The others, derive from webcc::RestDetailService
:
// The URL is like '/books/{BookID}', and the 'url_sub_matches' parameter
// contains the matched book ID.
class BookDetailService : public webcc::RestDetailService {
protected:
// Get the detailed information of a book.
void Get(const std::vector<std::string>& url_sub_matches,
const webcc::UrlQuery& query,
webcc::RestResponse* response) override;
// Update the information of a book.
void Put(const std::vector<std::string>& url_sub_matches,
const std::string& request_content,
webcc::RestResponse* response) override;
// Delete a book.
void Delete(const std::vector<std::string>& url_sub_matches,
webcc::RestResponse* response) override;
};
As you can see, all you have to do is to override the proper virtual functions which are named after HTTP methods.
The detailed implementation is out of the scope of this document, but here is an example:
void BookDetailService::Get(const std::vector<std::string>& url_sub_matches,
const webcc::UrlQuery& query,
webcc::RestResponse* response) {
if (url_sub_matches.size() != 1) {
// Invalid URL.
response->status = webcc::HttpStatus::kBadRequest;
return;
}
const std::string& book_id = url_sub_matches[0];
// Get the book by ID from, e.g., database.
// ...
if (<NotFound>) {
response->status = webcc::HttpStatus::kNotFound;
} else {
response->content = <JsonStringOfTheBook>;
response->status = webcc::HttpStatus::kOK;
}
}
Last step, bind the services and run the server:
webcc::RestServer server(8080, 2);
server.Bind(std::make_shared<BookListService>(), "/books", false);
server.Bind(std::make_shared<BookDetailService>(), "/books/(\\d+)", true);
server.Run();
Please see example/rest_book_server
for the complete example.
Build Instructions
A lot of C++11 features are used, e.g., std::move
. But C++14 is not required.
(It means that you can still build webcc
using VS2013 on Windows.)
CMake 3.1.0+ is required as the build system. But if you don't use CMake, you can just copy the src/webcc
folder to your own project then manage it by yourself.
C++ Boost should be 1.66+ because Asio made some broken changes to the API in 1.66.
Build Options
The following CMake options determine how you build the projects. They are quite self-explanatory.
option(WEBCC_ENABLE_LOG "Enable logging?" ON)
option(WEBCC_ENABLE_SOAP "Enable SOAP support (need pugixml)?" ON)
option(WEBCC_BUILD_UNITTEST "Build unit test?" ON)
option(WEBCC_BUILD_EXAMPLE "Build examples?" ON)
set(WEBCC_LOG_LEVEL "VERB" CACHE STRING "Log level (VERB, INFO, WARN, ERRO or FATA)")
Options WEBCC_ENABLE_LOG
and WEBCC_LOG_LEVEL
together define how logging behaves. See Wiki/Logging for more details.
If WEBCC_ENABLE_SOAP
is ON
, pugixml (already included) is used to parse and compose XML strings.
Build On Linux
Create a build folder under the root (or any other) directory, and cd
to it:
mkdir build
cd build
Generate Makefiles with the following command:
cmake -G"Unix Makefiles" \
-DCMAKE_INSTALL_PREFIX=~ \
-DWEBCC_ENABLE_LOG=ON \
-DWEBCC_LOG_LEVEL=VERB \
-DWEBCC_ENABLE_SOAP=ON \
-DWEBCC_BUILD_UNITTEST=OFF \
-DWEBCC_BUILD_EXAMPLE=ON \
..
Feel free to change the build options (ON
or OFF
).
CMake variable CMAKE_INSTALL_PREFIX
defines where to install the output library and header files. The default is /usr/local
.
If everything is OK, then you can build with make
:
$ make -j4 # or -j8, depending on how many CPU cores you have.
Then install:
$ make install