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64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
#ifndef WEBCC_SERVER_H_
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#define WEBCC_SERVER_H_
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#include <string>
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#include "boost/asio/io_context.hpp"
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#include "boost/asio/ip/tcp.hpp"
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#include "boost/asio/signal_set.hpp"
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#include "webcc/globals.h"
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#include "webcc/connection.h"
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#include "webcc/connection_pool.h"
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namespace webcc {
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class RequestHandler;
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// HTTP server accepts TCP connections from TCP clients.
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// NOTE: Only support IPv4.
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class Server {
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public:
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Server(std::uint16_t port, std::size_t workers);
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virtual ~Server() = default;
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Server(const Server&) = delete;
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Server& operator=(const Server&) = delete;
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// Run the server's io_service loop.
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void Run();
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private:
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// Register to handle the signals that indicate when the server should exit.
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void RegisterSignals();
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// Initiate an asynchronous accept operation.
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void DoAccept();
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// Wait for a request to stop the server.
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void DoAwaitStop();
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// Get the handler for incoming requests.
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virtual RequestHandler* GetRequestHandler() = 0;
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// The io_context used to perform asynchronous operations.
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boost::asio::io_context io_context_;
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// Acceptor used to listen for incoming connections.
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boost::asio::ip::tcp::acceptor acceptor_;
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// The connection pool which owns all live connections.
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ConnectionPool pool_;
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// The signal_set is used to register for process termination notifications.
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boost::asio::signal_set signals_;
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// The number of worker threads.
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std::size_t workers_;
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};
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} // namespace webcc
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#endif // WEBCC_SERVER_H_
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