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120 lines
3.2 KiB
C++

#include "webcc/http_server.h"
#include <csignal>
#include <utility>
#include "webcc/http_request_handler.h"
#include "webcc/logger.h"
#include "webcc/soap_service.h"
#include "webcc/utility.h"
using tcp = boost::asio::ip::tcp;
namespace webcc {
HttpServer::HttpServer(std::uint16_t port, std::size_t workers)
: acceptor_(io_context_), signals_(io_context_), workers_(workers) {
RegisterSignals();
boost::system::error_code ec;
tcp::endpoint endpoint(tcp::v4(), port);
// Open the acceptor.
acceptor_.open(endpoint.protocol(), ec);
if (ec) {
LOG_ERRO("Acceptor open error (%s).", ec.message().c_str());
return;
}
// Set option SO_REUSEADDR on.
// When SO_REUSEADDR is set, multiple servers can listen on the same port.
// This is necessary for restarting the server on the same port.
// More details:
// - https://stackoverflow.com/a/3233022
// - http://www.andy-pearce.com/blog/posts/2013/Feb/so_reuseaddr-on-windows/
acceptor_.set_option(tcp::acceptor::reuse_address(true));
// Bind to the server address.
acceptor_.bind(endpoint, ec);
if (ec) {
LOG_ERRO("Acceptor bind error (%s).", ec.message().c_str());
return;
}
// Start listening for connections.
// After listen, the client is able to connect to the server even the server
// has not started to accept the connection yet.
acceptor_.listen(boost::asio::socket_base::max_listen_connections, ec);
if (ec) {
LOG_ERRO("Acceptor listen error (%s).", ec.message().c_str());
return;
}
}
void HttpServer::Run() {
assert(GetRequestHandler() != nullptr);
if (!acceptor_.is_open()) {
LOG_ERRO("Server is NOT going to run.");
return;
}
LOG_INFO("Server is going to run...");
DoAwaitStop();
DoAccept();
// Start worker threads.
GetRequestHandler()->Start(workers_);
// The io_context::run() call will block until all asynchronous operations
// have finished. While the server is running, there is always at least one
// asynchronous operation outstanding: the asynchronous accept call waiting
// for new incoming connections.
io_context_.run();
}
void HttpServer::RegisterSignals() {
signals_.add(SIGINT); // Ctrl+C
signals_.add(SIGTERM);
#if defined(SIGQUIT)
signals_.add(SIGQUIT);
#endif
}
void HttpServer::DoAccept() {
acceptor_.async_accept(
[this](boost::system::error_code ec, tcp::socket socket) {
// Check whether the server was stopped by a signal before this
// completion handler had a chance to run.
if (!acceptor_.is_open()) {
return;
}
if (!ec) {
LOG_INFO("Accepted a connection.");
std::make_shared<HttpConnection>(std::move(socket),
GetRequestHandler())->Start();
}
DoAccept();
});
}
void HttpServer::DoAwaitStop() {
signals_.async_wait(
[this](boost::system::error_code, int signo) {
// The server is stopped by canceling all outstanding asynchronous
// operations. Once all operations have finished the io_context::run()
// call will exit.
LOG_INFO("On signal %d, stopping the server...", signo);
acceptor_.close();
GetRequestHandler()->Stop();
});
}
} // namespace webcc