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181 lines
4.5 KiB
C++
181 lines
4.5 KiB
C++
#include "webcc/connection.h"
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#include <utility>
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#include "boost/asio/write.hpp"
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#include "webcc/connection_pool.h"
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#include "webcc/logger.h"
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#include "webcc/request_handler.h"
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using boost::asio::ip::tcp;
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namespace webcc {
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Connection::Connection(tcp::socket socket, ConnectionPool* pool,
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RequestHandler* handler)
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: socket_(std::move(socket)),
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pool_(pool),
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buffer_(kBufferSize),
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request_handler_(handler) {
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}
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void Connection::Start() {
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request_.reset(new Request{});
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request_parser_.Init(request_.get());
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DoRead();
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}
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void Connection::Close() {
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LOG_INFO("Close socket...");
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boost::system::error_code ec;
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socket_.close(ec);
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if (ec) {
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LOG_ERRO("Socket close error (%s).", ec.message().c_str());
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}
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}
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void Connection::SendResponse(ResponsePtr response) {
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assert(response);
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response_ = response;
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if (request_->IsConnectionKeepAlive()) {
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response_->SetHeader(headers::kConnection, "Keep-Alive");
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} else {
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response_->SetHeader(headers::kConnection, "Close");
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}
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response_->Prepare();
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DoWrite();
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}
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void Connection::SendResponse(Status status) {
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SendResponse(std::make_shared<Response>(status));
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}
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void Connection::DoRead() {
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socket_.async_read_some(boost::asio::buffer(buffer_),
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std::bind(&Connection::OnRead, shared_from_this(),
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std::placeholders::_1,
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std::placeholders::_2));
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}
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void Connection::OnRead(boost::system::error_code ec, std::size_t length) {
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if (ec) {
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if (ec == boost::asio::error::eof) {
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LOG_WARN("Socket read EOF.");
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} else {
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LOG_ERRO("Socket read error (%s).", ec.message().c_str());
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}
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if (ec != boost::asio::error::operation_aborted) {
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pool_->Close(shared_from_this());
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}
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return;
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}
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if (!request_parser_.Parse(buffer_.data(), length)) {
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// Bad request.
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LOG_ERRO("Failed to parse HTTP request.");
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SendResponse(Status::kBadRequest);
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return;
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}
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if (!request_parser_.finished()) {
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// Continue to read the request.
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DoRead();
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return;
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}
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LOG_VERB("HTTP request:\n%s", request_->Dump().c_str());
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// Enqueue this connection.
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// Some worker thread will handle it later.
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request_handler_->Enqueue(shared_from_this());
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}
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void Connection::DoWrite() {
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LOG_VERB("HTTP response:\n%s", response_->Dump().c_str());
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// Firstly, write the headers.
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boost::asio::async_write(socket_, response_->GetPayload(),
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std::bind(&Connection::OnWriteHeaders,
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shared_from_this(), std::placeholders::_1,
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std::placeholders::_2));
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}
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void Connection::OnWriteHeaders(boost::system::error_code ec,
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std::size_t length) {
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if (ec) {
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OnWriteError(ec);
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} else {
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// Write the body payload by payload.
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response_->body()->InitPayload();
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DoWriteBody();
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}
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}
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void Connection::DoWriteBody() {
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auto payload = response_->body()->NextPayload();
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if (!payload.empty()) {
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boost::asio::async_write(socket_, payload,
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std::bind(&Connection::OnWriteBody,
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shared_from_this(),
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std::placeholders::_1,
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std::placeholders::_2));
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} else {
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// No more body payload left, we're done.
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OnWriteOK();
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}
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}
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void Connection::OnWriteBody(boost::system::error_code ec, std::size_t length) {
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if (ec) {
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OnWriteError(ec);
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} else {
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DoWriteBody();
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}
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}
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void Connection::OnWriteOK() {
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LOG_INFO("Response has been sent back.");
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if (request_->IsConnectionKeepAlive()) {
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LOG_INFO("The client asked for a keep-alive connection.");
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LOG_INFO("Continue to read the next request...");
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Start();
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} else {
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Shutdown();
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pool_->Close(shared_from_this());
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}
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}
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void Connection::OnWriteError(boost::system::error_code ec) {
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LOG_ERRO("Socket write error (%s).", ec.message().c_str());
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if (ec != boost::asio::error::operation_aborted) {
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pool_->Close(shared_from_this());
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}
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}
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// Socket close VS. shutdown:
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// https://stackoverflow.com/questions/4160347/close-vs-shutdown-socket
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void Connection::Shutdown() {
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LOG_INFO("Shutdown socket...");
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// Initiate graceful connection closure.
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boost::system::error_code ec;
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socket_.shutdown(tcp::socket::shutdown_both, ec);
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if (ec) {
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LOG_ERRO("Socket shutdown error (%s).", ec.message().c_str());
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}
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}
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} // namespace webcc
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