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@ -10,50 +10,44 @@
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// Wrapper for the original QR code generator.
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var QRCode = function (version, level, text) {
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try {
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// `qrcode` is the single public function that will be defined by the `QR Code Generator`
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// at the end of the file.
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var qr = qrcode(version, level);
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qr.addData(text);
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qr.make();
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// `qrcode` is the single public function that will be defined by the `QR Code Generator`
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// at the end of the file.
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var qr = qrcode(version, level);
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qr.addData(text);
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qr.make();
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var moduleCount = qr.getModuleCount(),
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isDark = function (col, row) {
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var moduleCount = qr.getModuleCount(),
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isDark = function (col, row) {
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return qr.isDark(col, row);
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},
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extIsDarkFn = function (width, height, blank) {
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return qr.isDark(col, row);
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},
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extIsDarkFn = function (width, height, blank) {
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if (!blank) {
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return isDark;
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}
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if (!blank) {
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return isDark;
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}
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var moduleCount = qr.getModuleCount(),
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moduleWidth = width / moduleCount,
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moduleHeight = height / moduleCount;
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var moduleCount = qr.getModuleCount(),
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moduleWidth = width / moduleCount,
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moduleHeight = height / moduleCount;
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return function (row, col) {
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return function (row, col) {
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var l = col * moduleWidth,
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t = row * moduleHeight,
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r = l + moduleWidth,
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b = t + moduleHeight;
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var l = col * moduleWidth,
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t = row * moduleHeight,
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r = l + moduleWidth,
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b = t + moduleHeight;
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return isDark(row, col) && (blank.l > r || l > blank.r || blank.t > b || t > blank.b);
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};
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return isDark(row, col) && (blank.l > r || l > blank.r || blank.t > b || t > blank.b);
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};
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this.version = version;
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this.level = level;
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this.text = text;
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this.moduleCount = moduleCount;
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this.isDark = isDark;
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this.extIsDarkFn = extIsDarkFn;
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} catch (err) {
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return null;
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}
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};
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this.version = version;
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this.level = level;
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this.text = text;
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this.moduleCount = moduleCount;
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this.isDark = isDark;
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this.extIsDarkFn = extIsDarkFn;
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},
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// Check if canvas is available in the browser (as Modernizr does)
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@ -70,10 +64,9 @@
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minVersion = Math.max(1, minVersion);
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maxVersion = Math.min(40, maxVersion);
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for (var version = minVersion; version <= maxVersion; version += 1) {
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var qr = new QRCode(version, level, text);
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if (qr) {
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return qr;
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}
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try {
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return new QRCode(version, level, text);
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} catch (err) {}
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}
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return null;
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