### Fixed

- Generates incorrect hash in some cases #43
- dependencies and security issues. #41
This commit is contained in:
Yi-Cyuan Chen
2024-01-24 09:43:24 +08:00
parent 250566e984
commit dbb7a10027
9 changed files with 78 additions and 72 deletions
+61 -62
View File
@@ -1,9 +1,9 @@
/**
* [js-sha256]{@link https://github.com/emn178/js-sha256}
*
* @version 0.10.1
* @version 0.11.0
* @author Chen, Yi-Cyuan [emn178@gmail.com]
* @copyright Chen, Yi-Cyuan 2014-2023
* @copyright Chen, Yi-Cyuan 2014-2024
* @license MIT
*/
/*jslint bitwise: true */
@@ -191,12 +191,11 @@
notString = true;
}
var code, index = 0, i, length = message.length, blocks = this.blocks;
while (index < length) {
if (this.hashed) {
this.hashed = false;
blocks[0] = this.block;
blocks[16] = blocks[1] = blocks[2] = blocks[3] =
this.block = blocks[16] = blocks[1] = blocks[2] = blocks[3] =
blocks[4] = blocks[5] = blocks[6] = blocks[7] =
blocks[8] = blocks[9] = blocks[10] = blocks[11] =
blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;
@@ -204,26 +203,26 @@
if (notString) {
for (i = this.start; index < length && i < 64; ++index) {
blocks[i >> 2] |= message[index] << SHIFT[i++ & 3];
blocks[i >>> 2] |= message[index] << SHIFT[i++ & 3];
}
} else {
for (i = this.start; index < length && i < 64; ++index) {
code = message.charCodeAt(index);
if (code < 0x80) {
blocks[i >> 2] |= code << SHIFT[i++ & 3];
blocks[i >>> 2] |= code << SHIFT[i++ & 3];
} else if (code < 0x800) {
blocks[i >> 2] |= (0xc0 | (code >> 6)) << SHIFT[i++ & 3];
blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0xc0 | (code >>> 6)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];
} else if (code < 0xd800 || code >= 0xe000) {
blocks[i >> 2] |= (0xe0 | (code >> 12)) << SHIFT[i++ & 3];
blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];
blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0xe0 | (code >>> 12)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0x80 | ((code >>> 6) & 0x3f)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];
} else {
code = 0x10000 + (((code & 0x3ff) << 10) | (message.charCodeAt(++index) & 0x3ff));
blocks[i >> 2] |= (0xf0 | (code >> 18)) << SHIFT[i++ & 3];
blocks[i >> 2] |= (0x80 | ((code >> 12) & 0x3f)) << SHIFT[i++ & 3];
blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];
blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0xf0 | (code >>> 18)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0x80 | ((code >>> 12) & 0x3f)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0x80 | ((code >>> 6) & 0x3f)) << SHIFT[i++ & 3];
blocks[i >>> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];
}
}
}
@@ -253,7 +252,7 @@
this.finalized = true;
var blocks = this.blocks, i = this.lastByteIndex;
blocks[16] = this.block;
blocks[i >> 2] |= EXTRA[i & 3];
blocks[i >>> 2] |= EXTRA[i & 3];
this.block = blocks[16];
if (i >= 56) {
if (!this.hashed) {
@@ -355,39 +354,39 @@
var h0 = this.h0, h1 = this.h1, h2 = this.h2, h3 = this.h3, h4 = this.h4, h5 = this.h5,
h6 = this.h6, h7 = this.h7;
var hex = HEX_CHARS[(h0 >> 28) & 0x0F] + HEX_CHARS[(h0 >> 24) & 0x0F] +
HEX_CHARS[(h0 >> 20) & 0x0F] + HEX_CHARS[(h0 >> 16) & 0x0F] +
HEX_CHARS[(h0 >> 12) & 0x0F] + HEX_CHARS[(h0 >> 8) & 0x0F] +
HEX_CHARS[(h0 >> 4) & 0x0F] + HEX_CHARS[h0 & 0x0F] +
HEX_CHARS[(h1 >> 28) & 0x0F] + HEX_CHARS[(h1 >> 24) & 0x0F] +
HEX_CHARS[(h1 >> 20) & 0x0F] + HEX_CHARS[(h1 >> 16) & 0x0F] +
HEX_CHARS[(h1 >> 12) & 0x0F] + HEX_CHARS[(h1 >> 8) & 0x0F] +
HEX_CHARS[(h1 >> 4) & 0x0F] + HEX_CHARS[h1 & 0x0F] +
HEX_CHARS[(h2 >> 28) & 0x0F] + HEX_CHARS[(h2 >> 24) & 0x0F] +
HEX_CHARS[(h2 >> 20) & 0x0F] + HEX_CHARS[(h2 >> 16) & 0x0F] +
HEX_CHARS[(h2 >> 12) & 0x0F] + HEX_CHARS[(h2 >> 8) & 0x0F] +
HEX_CHARS[(h2 >> 4) & 0x0F] + HEX_CHARS[h2 & 0x0F] +
HEX_CHARS[(h3 >> 28) & 0x0F] + HEX_CHARS[(h3 >> 24) & 0x0F] +
HEX_CHARS[(h3 >> 20) & 0x0F] + HEX_CHARS[(h3 >> 16) & 0x0F] +
HEX_CHARS[(h3 >> 12) & 0x0F] + HEX_CHARS[(h3 >> 8) & 0x0F] +
HEX_CHARS[(h3 >> 4) & 0x0F] + HEX_CHARS[h3 & 0x0F] +
HEX_CHARS[(h4 >> 28) & 0x0F] + HEX_CHARS[(h4 >> 24) & 0x0F] +
HEX_CHARS[(h4 >> 20) & 0x0F] + HEX_CHARS[(h4 >> 16) & 0x0F] +
HEX_CHARS[(h4 >> 12) & 0x0F] + HEX_CHARS[(h4 >> 8) & 0x0F] +
HEX_CHARS[(h4 >> 4) & 0x0F] + HEX_CHARS[h4 & 0x0F] +
HEX_CHARS[(h5 >> 28) & 0x0F] + HEX_CHARS[(h5 >> 24) & 0x0F] +
HEX_CHARS[(h5 >> 20) & 0x0F] + HEX_CHARS[(h5 >> 16) & 0x0F] +
HEX_CHARS[(h5 >> 12) & 0x0F] + HEX_CHARS[(h5 >> 8) & 0x0F] +
HEX_CHARS[(h5 >> 4) & 0x0F] + HEX_CHARS[h5 & 0x0F] +
HEX_CHARS[(h6 >> 28) & 0x0F] + HEX_CHARS[(h6 >> 24) & 0x0F] +
HEX_CHARS[(h6 >> 20) & 0x0F] + HEX_CHARS[(h6 >> 16) & 0x0F] +
HEX_CHARS[(h6 >> 12) & 0x0F] + HEX_CHARS[(h6 >> 8) & 0x0F] +
HEX_CHARS[(h6 >> 4) & 0x0F] + HEX_CHARS[h6 & 0x0F];
var hex = HEX_CHARS[(h0 >>> 28) & 0x0F] + HEX_CHARS[(h0 >>> 24) & 0x0F] +
HEX_CHARS[(h0 >>> 20) & 0x0F] + HEX_CHARS[(h0 >>> 16) & 0x0F] +
HEX_CHARS[(h0 >>> 12) & 0x0F] + HEX_CHARS[(h0 >>> 8) & 0x0F] +
HEX_CHARS[(h0 >>> 4) & 0x0F] + HEX_CHARS[h0 & 0x0F] +
HEX_CHARS[(h1 >>> 28) & 0x0F] + HEX_CHARS[(h1 >>> 24) & 0x0F] +
HEX_CHARS[(h1 >>> 20) & 0x0F] + HEX_CHARS[(h1 >>> 16) & 0x0F] +
HEX_CHARS[(h1 >>> 12) & 0x0F] + HEX_CHARS[(h1 >>> 8) & 0x0F] +
HEX_CHARS[(h1 >>> 4) & 0x0F] + HEX_CHARS[h1 & 0x0F] +
HEX_CHARS[(h2 >>> 28) & 0x0F] + HEX_CHARS[(h2 >>> 24) & 0x0F] +
HEX_CHARS[(h2 >>> 20) & 0x0F] + HEX_CHARS[(h2 >>> 16) & 0x0F] +
HEX_CHARS[(h2 >>> 12) & 0x0F] + HEX_CHARS[(h2 >>> 8) & 0x0F] +
HEX_CHARS[(h2 >>> 4) & 0x0F] + HEX_CHARS[h2 & 0x0F] +
HEX_CHARS[(h3 >>> 28) & 0x0F] + HEX_CHARS[(h3 >>> 24) & 0x0F] +
HEX_CHARS[(h3 >>> 20) & 0x0F] + HEX_CHARS[(h3 >>> 16) & 0x0F] +
HEX_CHARS[(h3 >>> 12) & 0x0F] + HEX_CHARS[(h3 >>> 8) & 0x0F] +
HEX_CHARS[(h3 >>> 4) & 0x0F] + HEX_CHARS[h3 & 0x0F] +
HEX_CHARS[(h4 >>> 28) & 0x0F] + HEX_CHARS[(h4 >>> 24) & 0x0F] +
HEX_CHARS[(h4 >>> 20) & 0x0F] + HEX_CHARS[(h4 >>> 16) & 0x0F] +
HEX_CHARS[(h4 >>> 12) & 0x0F] + HEX_CHARS[(h4 >>> 8) & 0x0F] +
HEX_CHARS[(h4 >>> 4) & 0x0F] + HEX_CHARS[h4 & 0x0F] +
HEX_CHARS[(h5 >>> 28) & 0x0F] + HEX_CHARS[(h5 >>> 24) & 0x0F] +
HEX_CHARS[(h5 >>> 20) & 0x0F] + HEX_CHARS[(h5 >>> 16) & 0x0F] +
HEX_CHARS[(h5 >>> 12) & 0x0F] + HEX_CHARS[(h5 >>> 8) & 0x0F] +
HEX_CHARS[(h5 >>> 4) & 0x0F] + HEX_CHARS[h5 & 0x0F] +
HEX_CHARS[(h6 >>> 28) & 0x0F] + HEX_CHARS[(h6 >>> 24) & 0x0F] +
HEX_CHARS[(h6 >>> 20) & 0x0F] + HEX_CHARS[(h6 >>> 16) & 0x0F] +
HEX_CHARS[(h6 >>> 12) & 0x0F] + HEX_CHARS[(h6 >>> 8) & 0x0F] +
HEX_CHARS[(h6 >>> 4) & 0x0F] + HEX_CHARS[h6 & 0x0F];
if (!this.is224) {
hex += HEX_CHARS[(h7 >> 28) & 0x0F] + HEX_CHARS[(h7 >> 24) & 0x0F] +
HEX_CHARS[(h7 >> 20) & 0x0F] + HEX_CHARS[(h7 >> 16) & 0x0F] +
HEX_CHARS[(h7 >> 12) & 0x0F] + HEX_CHARS[(h7 >> 8) & 0x0F] +
HEX_CHARS[(h7 >> 4) & 0x0F] + HEX_CHARS[h7 & 0x0F];
hex += HEX_CHARS[(h7 >>> 28) & 0x0F] + HEX_CHARS[(h7 >>> 24) & 0x0F] +
HEX_CHARS[(h7 >>> 20) & 0x0F] + HEX_CHARS[(h7 >>> 16) & 0x0F] +
HEX_CHARS[(h7 >>> 12) & 0x0F] + HEX_CHARS[(h7 >>> 8) & 0x0F] +
HEX_CHARS[(h7 >>> 4) & 0x0F] + HEX_CHARS[h7 & 0x0F];
}
return hex;
};
@@ -401,16 +400,16 @@
h6 = this.h6, h7 = this.h7;
var arr = [
(h0 >> 24) & 0xFF, (h0 >> 16) & 0xFF, (h0 >> 8) & 0xFF, h0 & 0xFF,
(h1 >> 24) & 0xFF, (h1 >> 16) & 0xFF, (h1 >> 8) & 0xFF, h1 & 0xFF,
(h2 >> 24) & 0xFF, (h2 >> 16) & 0xFF, (h2 >> 8) & 0xFF, h2 & 0xFF,
(h3 >> 24) & 0xFF, (h3 >> 16) & 0xFF, (h3 >> 8) & 0xFF, h3 & 0xFF,
(h4 >> 24) & 0xFF, (h4 >> 16) & 0xFF, (h4 >> 8) & 0xFF, h4 & 0xFF,
(h5 >> 24) & 0xFF, (h5 >> 16) & 0xFF, (h5 >> 8) & 0xFF, h5 & 0xFF,
(h6 >> 24) & 0xFF, (h6 >> 16) & 0xFF, (h6 >> 8) & 0xFF, h6 & 0xFF
(h0 >>> 24) & 0xFF, (h0 >>> 16) & 0xFF, (h0 >>> 8) & 0xFF, h0 & 0xFF,
(h1 >>> 24) & 0xFF, (h1 >>> 16) & 0xFF, (h1 >>> 8) & 0xFF, h1 & 0xFF,
(h2 >>> 24) & 0xFF, (h2 >>> 16) & 0xFF, (h2 >>> 8) & 0xFF, h2 & 0xFF,
(h3 >>> 24) & 0xFF, (h3 >>> 16) & 0xFF, (h3 >>> 8) & 0xFF, h3 & 0xFF,
(h4 >>> 24) & 0xFF, (h4 >>> 16) & 0xFF, (h4 >>> 8) & 0xFF, h4 & 0xFF,
(h5 >>> 24) & 0xFF, (h5 >>> 16) & 0xFF, (h5 >>> 8) & 0xFF, h5 & 0xFF,
(h6 >>> 24) & 0xFF, (h6 >>> 16) & 0xFF, (h6 >>> 8) & 0xFF, h6 & 0xFF
];
if (!this.is224) {
arr.push((h7 >> 24) & 0xFF, (h7 >> 16) & 0xFF, (h7 >> 8) & 0xFF, h7 & 0xFF);
arr.push((h7 >>> 24) & 0xFF, (h7 >>> 16) & 0xFF, (h7 >>> 8) & 0xFF, h7 & 0xFF);
}
return arr;
};
@@ -444,17 +443,17 @@
if (code < 0x80) {
bytes[index++] = code;
} else if (code < 0x800) {
bytes[index++] = (0xc0 | (code >> 6));
bytes[index++] = (0xc0 | (code >>> 6));
bytes[index++] = (0x80 | (code & 0x3f));
} else if (code < 0xd800 || code >= 0xe000) {
bytes[index++] = (0xe0 | (code >> 12));
bytes[index++] = (0x80 | ((code >> 6) & 0x3f));
bytes[index++] = (0xe0 | (code >>> 12));
bytes[index++] = (0x80 | ((code >>> 6) & 0x3f));
bytes[index++] = (0x80 | (code & 0x3f));
} else {
code = 0x10000 + (((code & 0x3ff) << 10) | (key.charCodeAt(++i) & 0x3ff));
bytes[index++] = (0xf0 | (code >> 18));
bytes[index++] = (0x80 | ((code >> 12) & 0x3f));
bytes[index++] = (0x80 | ((code >> 6) & 0x3f));
bytes[index++] = (0xf0 | (code >>> 18));
bytes[index++] = (0x80 | ((code >>> 12) & 0x3f));
bytes[index++] = (0x80 | ((code >>> 6) & 0x3f));
bytes[index++] = (0x80 | (code & 0x3f));
}
}