version for node working

This commit is contained in:
Christoph Oberhofer
2015-10-08 01:41:20 +02:00
parent 9295e41655
commit 6a56d7a1c2
10 changed files with 8762 additions and 963 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ function initBuffers() {
_skelImageWrapper = new ImageWrapper(_patchSize,
new Uint8Array(skeletonImageData, _patchSize.x * _patchSize.y * 3, _patchSize.x * _patchSize.y),
undefined, true);
_skeletonizer = skeletonizer((typeof window !== 'undefined') ? window : self, {
_skeletonizer = skeletonizer((typeof window !== 'undefined') ? window : (typeof self !== 'undefined') ? self : global, {
size: _patchSize.x
}, skeletonImageData);
+2 -2
View File
@@ -1,9 +1,7 @@
import TypeDefs from './typedefs'; // eslint-disable-line no-unused-vars
import InputStream from './input_stream';
import ImageWrapper from './image_wrapper';
import BarcodeLocator from './barcode_locator';
import BarcodeDecoder from './barcode_decoder';
import FrameGrabber from './frame_grabber';
import Config from './config';
import Events from './events';
import CameraAccess from './camera_access';
@@ -12,6 +10,8 @@ import {vec2} from 'gl-matrix';
import ResultCollector from './result_collector';
const merge = require('lodash/object/merge');
const InputStream = require('input_stream');
const FrameGrabber = require('frame_grabber');
var _inputStream,
_framegrabber,