Add a base class for HttpClient and HttpSslClient to eliminate duplicate code.
parent
3e60c76da1
commit
9ecec5de0b
@ -1,234 +1,32 @@
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#include "webcc/http_client.h"
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#include <string>
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#include "boost/asio/connect.hpp"
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#include "boost/asio/read.hpp"
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#include "boost/asio/write.hpp"
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#include "boost/date_time/posix_time/posix_time.hpp"
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#include "webcc/logger.h"
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#include "webcc/utility.h"
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using boost::asio::ip::tcp;
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namespace webcc {
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HttpClient::HttpClient(std::size_t buffer_size)
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: socket_(io_context_),
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buffer_(buffer_size == 0 ? kBufferSize : buffer_size),
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deadline_(io_context_),
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timeout_seconds_(kMaxReadSeconds),
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stopped_(false),
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timed_out_(false),
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error_(kNoError) {
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}
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void HttpClient::SetTimeout(int seconds) {
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if (seconds > 0) {
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timeout_seconds_ = seconds;
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}
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}
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bool HttpClient::Request(const HttpRequest& request, std::size_t buffer_size) {
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io_context_.restart();
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response_.reset(new HttpResponse());
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response_parser_.reset(new HttpResponseParser(response_.get()));
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stopped_ = false;
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timed_out_ = false;
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error_ = kNoError;
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BufferResizer buffer_resizer(&buffer_, buffer_size);
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if ((error_ = Connect(request)) != kNoError) {
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return false;
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}
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if ((error_ = SendReqeust(request)) != kNoError) {
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return false;
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}
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if ((error_ = ReadResponse()) != kNoError) {
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return false;
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}
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return true;
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}
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Error HttpClient::Connect(const HttpRequest& request) {
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tcp::resolver resolver(io_context_);
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std::string port = request.port(kHttpPort);
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boost::system::error_code ec;
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auto endpoints = resolver.resolve(tcp::v4(), request.host(), port, ec);
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if (ec) {
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LOG_ERRO("Host resolve error (%s): %s, %s.", ec.message().c_str(),
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request.host().c_str(), port.c_str());
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return kHostResolveError;
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}
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LOG_VERB("Connect to server...");
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// Use sync API directly since we don't need timeout control.
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boost::asio::connect(socket_, endpoints, ec);
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// Determine whether a connection was successfully established.
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if (ec) {
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LOG_ERRO("Socket connect error (%s).", ec.message().c_str());
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Stop();
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return kEndpointConnectError;
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}
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LOG_VERB("Socket connected.");
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return kNoError;
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}
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Error HttpClient::SendReqeust(const HttpRequest& request) {
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LOG_VERB("HTTP request:\n%s", request.Dump(4, "> ").c_str());
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// NOTE:
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// It doesn't make much sense to set a timeout for socket write.
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// I find that it's almost impossible to simulate a situation in the server
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// side to test this timeout.
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boost::system::error_code ec;
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// Use sync API directly since we don't need timeout control.
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boost::asio::write(socket_, request.ToBuffers(), ec);
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if (ec) {
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LOG_ERRO("Socket write error (%s).", ec.message().c_str());
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Stop();
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return kSocketWriteError;
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}
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LOG_INFO("Request sent.");
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return kNoError;
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}
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Error HttpClient::ReadResponse() {
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LOG_VERB("Read response (timeout: %ds)...", timeout_seconds_);
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deadline_.expires_from_now(boost::posix_time::seconds(timeout_seconds_));
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DoWaitDeadline();
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Error error = kNoError;
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DoReadResponse(&error);
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if (error == kNoError) {
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LOG_VERB("HTTP response:\n%s", response_->Dump(4, "> ").c_str());
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}
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return error;
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: HttpClientBase(buffer_size), socket_(io_context_) {
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}
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void HttpClient::DoReadResponse(Error* error) {
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boost::system::error_code ec = boost::asio::error::would_block;
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// ReadHandler: void(boost::system::error_code, std::size_t)
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socket_.async_read_some(
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boost::asio::buffer(buffer_),
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[this, &ec, error](boost::system::error_code inner_ec,
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std::size_t length) {
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ec = inner_ec;
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LOG_VERB("Socket async read handler.");
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if (ec || length == 0) {
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Stop();
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*error = kSocketReadError;
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LOG_ERRO("Socket read error (%s).", ec.message().c_str());
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return;
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}
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LOG_INFO("Read data, length: %u.", length);
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// Parse the response piece just read.
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if (!response_parser_->Parse(buffer_.data(), length)) {
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Stop();
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*error = kHttpError;
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LOG_ERRO("Failed to parse HTTP response.");
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return;
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}
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if (response_parser_->finished()) {
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// Stop trying to read once all content has been received, because
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// some servers will block extra call to read_some().
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Stop();
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LOG_INFO("Finished to read and parse HTTP response.");
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LOG_VERB("HTTP response:\n%s", response_->Dump(4, "> ").c_str());
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return;
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}
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if (!stopped_) {
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DoReadResponse(error);
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}
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});
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// Block until the asynchronous operation has completed.
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do {
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io_context_.run_one();
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} while (ec == boost::asio::error::would_block);
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void HttpClient::SocketConnect(const Endpoints& endpoints,
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boost::system::error_code* ec) {
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boost::asio::connect(socket_, endpoints, *ec);
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}
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void HttpClient::DoWaitDeadline() {
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deadline_.async_wait(std::bind(&HttpClient::OnDeadline, this,
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std::placeholders::_1));
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void HttpClient::SocketWrite(const HttpRequest& request,
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boost::system::error_code* ec) {
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boost::asio::write(socket_, request.ToBuffers(), *ec);
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}
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void HttpClient::OnDeadline(boost::system::error_code ec) {
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if (stopped_) {
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return;
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}
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LOG_VERB("OnDeadline.");
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// NOTE: Can't check this:
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// if (ec == boost::asio::error::operation_aborted) {
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// LOG_VERB("Deadline timer canceled.");
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// return;
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// }
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if (deadline_.expires_at() <=
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boost::asio::deadline_timer::traits_type::now()) {
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// The deadline has passed.
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// The socket is closed so that any outstanding asynchronous operations
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// are canceled.
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LOG_WARN("HTTP client timed out.");
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timed_out_ = true;
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Stop();
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return;
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}
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// Put the actor back to sleep.
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DoWaitDeadline();
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void HttpClient::SocketAsyncReadSome(std::vector<char>& buffer,
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ReadHandler handler) {
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socket_.async_read_some(boost::asio::buffer(buffer), handler);
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}
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void HttpClient::Stop() {
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if (stopped_) {
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return;
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}
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stopped_ = true;
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LOG_INFO("Close socket...");
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boost::system::error_code ec;
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socket_.close(ec);
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if (ec) {
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LOG_ERRO("Socket close error (%s).", ec.message().c_str());
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}
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LOG_INFO("Cancel deadline timer...");
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deadline_.cancel();
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void HttpClient::SocketClose(boost::system::error_code* ec) {
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socket_.close(*ec);
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}
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} // namespace webcc
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@ -0,0 +1,232 @@
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#include "webcc/http_client_base.h"
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#include "boost/asio/connect.hpp"
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#include "boost/asio/read.hpp"
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#include "boost/asio/write.hpp"
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#include "boost/date_time/posix_time/posix_time.hpp"
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#include "webcc/logger.h"
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#include "webcc/utility.h"
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using boost::asio::ip::tcp;
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namespace webcc {
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HttpClientBase::HttpClientBase(std::size_t buffer_size)
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: buffer_(buffer_size == 0 ? kBufferSize : buffer_size),
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deadline_(io_context_),
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timeout_seconds_(kMaxReadSeconds),
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stopped_(false),
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timed_out_(false),
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error_(kNoError) {
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}
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void HttpClientBase::SetTimeout(int seconds) {
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if (seconds > 0) {
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timeout_seconds_ = seconds;
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}
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}
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bool HttpClientBase::Request(const HttpRequest& request,
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std::size_t buffer_size) {
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io_context_.restart();
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response_.reset(new HttpResponse());
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response_parser_.reset(new HttpResponseParser(response_.get()));
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stopped_ = false;
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timed_out_ = false;
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error_ = kNoError;
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BufferResizer buffer_resizer(&buffer_, buffer_size);
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if ((error_ = Connect(request)) != kNoError) {
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return false;
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}
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if ((error_ = SendReqeust(request)) != kNoError) {
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return false;
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}
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if ((error_ = ReadResponse()) != kNoError) {
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return false;
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}
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return true;
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}
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Error HttpClientBase::DoConnect(const HttpRequest& request,
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const std::string& default_port) {
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tcp::resolver resolver(io_context_);
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std::string port = request.port(default_port);
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boost::system::error_code ec;
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auto endpoints = resolver.resolve(tcp::v4(), request.host(), port, ec);
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if (ec) {
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LOG_ERRO("Host resolve error (%s): %s, %s.", ec.message().c_str(),
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request.host().c_str(), port.c_str());
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return kHostResolveError;
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}
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LOG_VERB("Connect to server...");
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// Use sync API directly since we don't need timeout control.
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SocketConnect(endpoints, &ec);
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// Determine whether a connection was successfully established.
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if (ec) {
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LOG_ERRO("Socket connect error (%s).", ec.message().c_str());
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Stop();
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return kEndpointConnectError;
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}
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LOG_VERB("Socket connected.");
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return kNoError;
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}
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Error HttpClientBase::SendReqeust(const HttpRequest& request) {
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LOG_VERB("HTTP request:\n%s", request.Dump(4, "> ").c_str());
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// NOTE:
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// It doesn't make much sense to set a timeout for socket write.
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// I find that it's almost impossible to simulate a situation in the server
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// side to test this timeout.
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boost::system::error_code ec;
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// Use sync API directly since we don't need timeout control.
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SocketWrite(request, &ec);
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if (ec) {
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LOG_ERRO("Socket write error (%s).", ec.message().c_str());
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Stop();
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return kSocketWriteError;
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}
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LOG_INFO("Request sent.");
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return kNoError;
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}
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Error HttpClientBase::ReadResponse() {
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LOG_VERB("Read response (timeout: %ds)...", timeout_seconds_);
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deadline_.expires_from_now(boost::posix_time::seconds(timeout_seconds_));
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DoWaitDeadline();
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Error error = kNoError;
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DoReadResponse(&error);
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if (error == kNoError) {
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LOG_VERB("HTTP response:\n%s", response_->Dump(4, "> ").c_str());
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}
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return error;
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}
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void HttpClientBase::DoReadResponse(Error* error) {
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boost::system::error_code ec = boost::asio::error::would_block;
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auto read_handler = [this, &ec, error](boost::system::error_code inner_ec,
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std::size_t length) {
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ec = inner_ec;
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LOG_VERB("Socket async read handler.");
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if (ec || length == 0) {
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Stop();
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*error = kSocketReadError;
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LOG_ERRO("Socket read error (%s).", ec.message().c_str());
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return;
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}
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LOG_INFO("Read data, length: %u.", length);
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// Parse the response piece just read.
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if (!response_parser_->Parse(buffer_.data(), length)) {
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Stop();
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*error = kHttpError;
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LOG_ERRO("Failed to parse HTTP response.");
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return;
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}
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if (response_parser_->finished()) {
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// Stop trying to read once all content has been received, because
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// some servers will block extra call to read_some().
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Stop();
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LOG_INFO("Finished to read and parse HTTP response.");
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return;
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}
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if (!stopped_) {
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DoReadResponse(error);
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}
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};
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SocketAsyncReadSome(buffer_, read_handler);
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// Block until the asynchronous operation has completed.
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do {
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io_context_.run_one();
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} while (ec == boost::asio::error::would_block);
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}
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void HttpClientBase::DoWaitDeadline() {
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deadline_.async_wait(
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std::bind(&HttpClientBase::OnDeadline, this, std::placeholders::_1));
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}
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void HttpClientBase::OnDeadline(boost::system::error_code ec) {
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if (stopped_) {
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return;
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}
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LOG_VERB("OnDeadline.");
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// NOTE: Can't check this:
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// if (ec == boost::asio::error::operation_aborted) {
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// LOG_VERB("Deadline timer canceled.");
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// return;
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// }
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if (deadline_.expires_at() <=
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boost::asio::deadline_timer::traits_type::now()) {
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// The deadline has passed.
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// The socket is closed so that any outstanding asynchronous operations
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// are canceled.
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LOG_WARN("HTTP client timed out.");
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timed_out_ = true;
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Stop();
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return;
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}
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// Put the actor back to sleep.
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DoWaitDeadline();
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}
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void HttpClientBase::Stop() {
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if (stopped_) {
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return;
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}
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stopped_ = true;
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LOG_INFO("Close socket...");
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boost::system::error_code ec;
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SocketClose(&ec);
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if (ec) {
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LOG_ERRO("Socket close error (%s).", ec.message().c_str());
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}
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LOG_INFO("Cancel deadline timer...");
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deadline_.cancel();
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}
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} // namespace webcc
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@ -0,0 +1,103 @@
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#ifndef WEBCC_HTTP_CLIENT_BASE_H_
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#define WEBCC_HTTP_CLIENT_BASE_H_
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#include <cassert>
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#include <memory>
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#include <string>
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#include <vector>
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#include "boost/asio/deadline_timer.hpp"
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#include "boost/asio/io_context.hpp"
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#include "boost/asio/ip/tcp.hpp"
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#include "webcc/globals.h"
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#include "webcc/http_request.h"
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#include "webcc/http_response.h"
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#include "webcc/http_response_parser.h"
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namespace webcc {
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class HttpClientBase {
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public:
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// The |buffer_size| is the bytes of the buffer for reading response.
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// 0 means default value (e.g., 1024) will be used.
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explicit HttpClientBase(std::size_t buffer_size = 0);
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~HttpClientBase() = default;
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WEBCC_DELETE_COPY_ASSIGN(HttpClientBase);
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// Set the timeout seconds for reading response.
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// The |seconds| is only effective when greater than 0.
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void SetTimeout(int seconds);
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// Connect to server, send request, wait until response is received.
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// Set |buffer_size| to non-zero to use a different buffer size for this
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// specific request.
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bool Request(const HttpRequest& request, std::size_t buffer_size = 0);
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HttpResponsePtr response() const { return response_; }
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bool timed_out() const { return timed_out_; }
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Error error() const { return error_; }
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protected:
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typedef boost::asio::ip::tcp::resolver::results_type Endpoints;
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typedef std::function<void(boost::system::error_code, std::size_t)>
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ReadHandler;
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Error DoConnect(const HttpRequest& request, const std::string& default_port);
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boost::asio::io_context io_context_;
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private:
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Error SendReqeust(const HttpRequest& request);
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Error ReadResponse();
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void DoReadResponse(Error* error);
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void DoWaitDeadline();
|
||||
void OnDeadline(boost::system::error_code ec);
|
||||
|
||||
void Stop();
|
||||
|
||||
virtual Error Connect(const HttpRequest& request) = 0;
|
||||
|
||||
virtual void SocketConnect(const Endpoints& endpoints,
|
||||
boost::system::error_code* ec) = 0;
|
||||
|
||||
virtual void SocketWrite(const HttpRequest& request,
|
||||
boost::system::error_code* ec) = 0;
|
||||
|
||||
virtual void SocketAsyncReadSome(std::vector<char>& buffer,
|
||||
ReadHandler handler) = 0;
|
||||
|
||||
virtual void SocketClose(boost::system::error_code* ec) = 0;
|
||||
|
||||
std::vector<char> buffer_;
|
||||
|
||||
HttpResponsePtr response_;
|
||||
std::unique_ptr<HttpResponseParser> response_parser_;
|
||||
|
||||
// Timer for the timeout control.
|
||||
boost::asio::deadline_timer deadline_;
|
||||
|
||||
// Maximum seconds to wait before the client cancels the operation.
|
||||
// Only for reading response from server.
|
||||
int timeout_seconds_;
|
||||
|
||||
// Request stopped due to timeout or socket error.
|
||||
bool stopped_;
|
||||
|
||||
// If the error was caused by timeout or not.
|
||||
bool timed_out_;
|
||||
|
||||
Error error_;
|
||||
};
|
||||
|
||||
} // namespace webcc
|
||||
|
||||
#endif // WEBCC_HTTP_CLIENT_BASE_H_
|
Loading…
Reference in New Issue