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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30804.86
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LOGOIMGEditor", "LOGOIMGEditor\LOGOIMGEditor.vcxproj", "{03636210-291F-40AE-A519-CB5857387FB4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{03636210-291F-40AE-A519-CB5857387FB4}.Debug|x64.ActiveCfg = Debug|x64
{03636210-291F-40AE-A519-CB5857387FB4}.Debug|x64.Build.0 = Debug|x64
{03636210-291F-40AE-A519-CB5857387FB4}.Debug|x86.ActiveCfg = Debug|Win32
{03636210-291F-40AE-A519-CB5857387FB4}.Debug|x86.Build.0 = Debug|Win32
{03636210-291F-40AE-A519-CB5857387FB4}.Release|x64.ActiveCfg = Release|x64
{03636210-291F-40AE-A519-CB5857387FB4}.Release|x64.Build.0 = Release|x64
{03636210-291F-40AE-A519-CB5857387FB4}.Release|x86.ActiveCfg = Release|Win32
{03636210-291F-40AE-A519-CB5857387FB4}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {619FA7EB-45FB-4BA8-AFB4-866CB3E729C0}
EndGlobalSection
EndGlobal

@ -0,0 +1,115 @@
// LOGOIMGEditor.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//
#include <iostream>
#include <fstream>
#include <stdio.h>
#define EXIT_MAIN(code,fmt,...) {printf("main() exited. Code %d\nMessage: ",code);printf(fmt,__VA_ARGS__);return code;};
using namespace std;
/*
offsets:
00: 0x00000000 - 0x00004FFF - don't know
01: 0x00005000 - 0x0073FD07 - image 1
(ZEROS)
02: 0x00740000 - 0x00E7AFD7 - image 2
(ZEROS)
03: 0x00E7B000 - 0x015B5FD7 - image 3
(ZEROS)
04: 0x015B6000 - 0x01820000 - image 4
*/
bool FileExist(string file)
{
fstream io(file.c_str(), ios::in);
bool ret = io.is_open();
io.close();
return ret;
}
int GetOffset(int img, bool front)
{
switch (img)
{
case 1:
return (front ? 0x00005000 : 0x0073FD07);
case 2:
return (front ? 0x00740000 : 0x00E7AFD7);
case 3:
return (front ? 0x00E7B000 : 0x015B5FD7);
case 4:
return (front ? 0x015B6000 : 0x01820000);
}
return 0;
}
int main(int argc,char* argv[])
{
if (argc != 7)
EXIT_MAIN(-32767, "This tool take 6 partmers insteaed of %d.\n[Usage] LOGOIMGEditor.exe [old_img_file] [new_img_file] [normal_bmp] [fastboot_bmp] [unlocked_bmp] [destroyed_bmp]\n", argc - 1);
if (!FileExist(argv[1]))
EXIT_MAIN(-65534, "Image file \"%s\" does not exist.\n", argv[1]);
for (int i = 3; i < 7; i++)
if (!FileExist(argv[i]))
EXIT_MAIN(-65535, "BMP file \"%s\" does not exist.\n", argv[i]);
const string input_file_path = argv[1];
const string output_file_path = argv[2];
fstream input(input_file_path.c_str(), ios::in | ios::binary);
if (!input.is_open())
EXIT_MAIN(-1, "Cannot open input file\n");
fstream output(output_file_path.c_str(), ios::out | ios::binary);
if (!output.is_open())
EXIT_MAIN(-2, "Cannot open output file\n");
char buffer[1];
int bytecnt = 0x00004FFF;
//I don't know the meaning of bytes before 0x00004FFFF, so just copy them.
printf("Copying bytes before 0x00004FFF......\n");
for (int i = 0; i < 0x00004FFF; i++)
{
input.read(buffer, 1);
output.write(buffer, 1);
memset(buffer, 0, sizeof(buffer));
}
input.close();
//Repeatwrite every image to the new .img file, and add some zeros bewteen two image.
for (int i = 3; i < 7; i++)
{
printf("Processing image %d (%s)......\n", i - 2, argv[i]);
input.open(argv[i], ios::in | ios::binary);
if (!input.is_open())
{
output.close();
EXIT_MAIN(-3, "Cannot open input image \"%s\"\n", argv[i]);
}
printf("Filling zeros between images......\n");
while (bytecnt < GetOffset(i - 2, true))
{
memset(buffer, 0, sizeof(buffer));
output.write(buffer, 1);
bytecnt++;
}
printf("Writing image......\n");
while (!input.eof())
{
input.read(buffer, 1);
output.write(buffer, 1);
memset(buffer, 0, sizeof(buffer));
bytecnt++;
}
input.close();
}
//fill up zeros in the end of the file.
printf("Filling zeros at the end of file......\n");
while (bytecnt < GetOffset(4, false))
{
memset(buffer, 0, sizeof(buffer));
output.write(buffer, 1);
bytecnt++;
}
output.close();
EXIT_MAIN(0, "Successfully finished.\n");
}

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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{03636210-291f-40ae-a519-cb5857387fb4}</ProjectGuid>
<RootNamespace>LOGOIMGEditor</RootNamespace>
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<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="LOGOIMGEditor.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="源文件">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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<Filter Include="资源文件">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<ItemGroup>
<ClCompile Include="LOGOIMGEditor.cpp">
<Filter>源文件</Filter>
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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>
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